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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hirelings/Cohorts? Does any every hire them?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 5357280" data-attributes="member: 1165"><p>Nope, never.</p><p></p><p>Very briefly in a game of Warhammer RPG this happened, I believe, and in a game of WH 40K we temporarily took over a planetary government and once took control of a squad of soldiers.</p><p></p><p>It's too much work, though. Look at all the horrors wizards with familiars have to face. Now picture <em>paying</em> said familiar.</p><p></p><p>Hirelings and other such creatures (non-enhanced mounts, for instance, familiars, for another) tend to be far weaker than the PCs. A surprise area-of-effect trap could wipe a bunch out. Realistically they're going to want to stay outside the dungeon. You're better off using them (with some backup, maybe a secondary "adventuring party") to take care of things back home. And even then, they're prone to getting kidnapped for ransom, murdered, interrogated by mind-readers to expose your secrets, etc. The lack of a good cell phone system means you either have to use up spell slots, magic items or rely on carrier pigeons to communicate with them. The life of an adventurer makes hanging out with such folk difficult. If you're running an army campaign (eg you're the "superstars" of said army) it's do-able though, since you can have your soldier minions take care of them. But that doesn't work in a lot of campaigns.</p><p></p><p>It's difficult to keep track of them, needing to know where they are at all times, and this goes doubly in combat!</p><p></p><p>They all need food and water and most need pay, too, and never mind the money that won't be going into magic items, just keep tracking of their comestibles is a pain. (It's a lot easier to take care of just your own, plus maybe an animal companion's.)</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 5357280, member: 1165"] Nope, never. Very briefly in a game of Warhammer RPG this happened, I believe, and in a game of WH 40K we temporarily took over a planetary government and once took control of a squad of soldiers. It's too much work, though. Look at all the horrors wizards with familiars have to face. Now picture [i]paying[/i] said familiar. Hirelings and other such creatures (non-enhanced mounts, for instance, familiars, for another) tend to be far weaker than the PCs. A surprise area-of-effect trap could wipe a bunch out. Realistically they're going to want to stay outside the dungeon. You're better off using them (with some backup, maybe a secondary "adventuring party") to take care of things back home. And even then, they're prone to getting kidnapped for ransom, murdered, interrogated by mind-readers to expose your secrets, etc. The lack of a good cell phone system means you either have to use up spell slots, magic items or rely on carrier pigeons to communicate with them. The life of an adventurer makes hanging out with such folk difficult. If you're running an army campaign (eg you're the "superstars" of said army) it's do-able though, since you can have your soldier minions take care of them. But that doesn't work in a lot of campaigns. It's difficult to keep track of them, needing to know where they are at all times, and this goes doubly in combat! They all need food and water and most need pay, too, and never mind the money that won't be going into magic items, just keep tracking of their comestibles is a pain. (It's a lot easier to take care of just your own, plus maybe an animal companion's.) [/QUOTE]
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Hirelings/Cohorts? Does any every hire them?
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