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<blockquote data-quote="Kaleon Moonshae" data-source="post: 1678886" data-attributes="member: 12147"><p>Well it all depends on how widespread the use of low level magic is in any given crusade. Let's look at each of those examples and how they would effect war, in general, at high or low saturation.</p><p></p><p>Magic missile</p><p> low sat: Not much affect really. You might have some awe effect but not really anything more than say a good archer can do.</p><p> high Sat: A whole different matter. A company of 'archers' who fire magic missiles instead of arrows could lay waste to fast arabian horsemen, which were one of the arabians' greatest assets.</p><p></p><p>Cure light wounds</p><p> low sat: Could have some real effect as generals and holy knights could be saved from death to fight again and again.</p><p> high sat: Major affect. If you have, say, the entire hospitaler host able to cast multiple cure light wounds and armed with wands of cure light wounds you have a great advantage.</p><p></p><p>burning hands</p><p> low sat: Not really that big of effect, more a monicker of certain generals and gimmicks.</p><p> high sat: Could really fuel those archers with burning arrows pretty quickly and pitch catapult loads.</p><p></p><p>expeditious retreat</p><p> low sat: Even with low saturation this could be a make or break spell for crusader calvary if you cast it on your war horse.</p><p> high sat: All of a sudden the fast arabians aren't such a threat OR they are much more of a threat.</p><p></p><p>bull's strength: Really this is the least effecting spell in this list. Most of the deaths in the crusades were not from straight out kills as from disease and bad sanitation. Making your soldiers stronger really isn't going to have a sweeping affect either on the low scale or the high scale.</p><p></p><p>levitation: Not familiar enough witht eh dnd version of this spell to talk bout it.</p><p></p><p>protection from arrows</p><p> low sat: You can protect your generals and 'soft targets' with this spells, so even at low levels it is useful.</p><p> high sat: Having entire companies protected from arrows could really be a boon. No matter how much magic is in the world there are still going to be more archers during war.</p></blockquote><p></p>
[QUOTE="Kaleon Moonshae, post: 1678886, member: 12147"] Well it all depends on how widespread the use of low level magic is in any given crusade. Let's look at each of those examples and how they would effect war, in general, at high or low saturation. Magic missile low sat: Not much affect really. You might have some awe effect but not really anything more than say a good archer can do. high Sat: A whole different matter. A company of 'archers' who fire magic missiles instead of arrows could lay waste to fast arabian horsemen, which were one of the arabians' greatest assets. Cure light wounds low sat: Could have some real effect as generals and holy knights could be saved from death to fight again and again. high sat: Major affect. If you have, say, the entire hospitaler host able to cast multiple cure light wounds and armed with wands of cure light wounds you have a great advantage. burning hands low sat: Not really that big of effect, more a monicker of certain generals and gimmicks. high sat: Could really fuel those archers with burning arrows pretty quickly and pitch catapult loads. expeditious retreat low sat: Even with low saturation this could be a make or break spell for crusader calvary if you cast it on your war horse. high sat: All of a sudden the fast arabians aren't such a threat OR they are much more of a threat. bull's strength: Really this is the least effecting spell in this list. Most of the deaths in the crusades were not from straight out kills as from disease and bad sanitation. Making your soldiers stronger really isn't going to have a sweeping affect either on the low scale or the high scale. levitation: Not familiar enough witht eh dnd version of this spell to talk bout it. protection from arrows low sat: You can protect your generals and 'soft targets' with this spells, so even at low levels it is useful. high sat: Having entire companies protected from arrows could really be a boon. No matter how much magic is in the world there are still going to be more archers during war. [/QUOTE]
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