Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
[Historical context] Why "6 to 8 medium/hard encounters" meme is obsolete
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 7204119" data-attributes="member: 6787650"><p>No need. The Adventuring Day XP chart is still valid; the only change needed is in the fluff text, which you should read as if it said:</p><p></p><p>"Assuming typical adventuring conditions and averageluck, most adventuring parties can handle about <strong>three to six</strong> medium or hard encounters in a day. If the adventure has more easy encounters, the adventurers can get through more. If it has more deadly encounters, they can handle fewer."</p><p></p><p>If you want more precise numbers than that, vonklaude has a nice table around post #128 of this thread: <a href="http://www.enworld.org/forum/showthread.php?572051-WotC-s-Mearls-Presents-A-New-XP-System-For-5E-In-August-s-Unearthed-Arcana/page13" target="_blank">http://www.enworld.org/forum/showthread.php?572051-WotC-s-Mearls-Presents-A-New-XP-System-For-5E-In-August-s-Unearthed-Arcana/page13</a>. Quoted here for convenience:</p><p></p><p></p><p></p><p>The way to read this table is to equate columns to difficulty thresholds. For example, at 3rd level you have the row:</p><p></p><p>3 16.0 8.0 5.3 3.0</p><p></p><p>This means that the daily adventuring budget for 3rd level can accomodate 3.0 just-barely-Deadly encounters per day. If you have 4 encounters per day, either you are over budget or they can be no more than Hard. Hard runs from 3.0 up to 5.3 encounters per day; Medium runs from 5.3 up to 8.0 encounters per day; Easy runs from 8.0 up to 16.0. If you have more than 16 encounters per day, either you are over budget or they must be so easy that they don't even count as Easy encounters. (Back before the rule change, this category didn't exist--even a 1 XP encounter would have been classified as Easy.)</p><p></p><p>Anyway, vonklaude's table might be just what you're looking for.</p><p></p><p>For your convenience, here is the Medium-Hard range for each level, extracted from vonklaude's table:</p><p></p><p><strong>Level Number of Medium/Hard Encounters that can fit within budget </strong></p><p><strong></strong>1 3.0 to 6.0</p><p>2 3.0 to 6.0</p><p>3 3.0 to 8.0 </p><p>4 3.4 to 6.8</p><p>5 3.2 to 7.0</p><p>6 2.9 to 6.7</p><p>7 2.9 to 6.7</p><p>8 2.9 to 6.7</p><p>9 3.1 to 6.8</p><p>10 3.2 to 7.5</p><p>11 2.9 to 6.6</p><p>12 2.6 to 5.8</p><p>13 2.6 to 6.1</p><p>14 2.6 to 6.0</p><p>15 2.8 to 6.4</p><p>16 2.8 to 6.3</p><p>17 2.8 to 6.4</p><p>18 2.8 to 6.4</p><p>19 2.8 to 6.1</p><p>20 3.1 to 7.0</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7204119, member: 6787650"] No need. The Adventuring Day XP chart is still valid; the only change needed is in the fluff text, which you should read as if it said: "Assuming typical adventuring conditions and averageluck, most adventuring parties can handle about [B]three to six[/B] medium or hard encounters in a day. If the adventure has more easy encounters, the adventurers can get through more. If it has more deadly encounters, they can handle fewer." If you want more precise numbers than that, vonklaude has a nice table around post #128 of this thread: [URL]http://www.enworld.org/forum/showthread.php?572051-WotC-s-Mearls-Presents-A-New-XP-System-For-5E-In-August-s-Unearthed-Arcana/page13[/URL]. Quoted here for convenience: The way to read this table is to equate columns to difficulty thresholds. For example, at 3rd level you have the row: 3 16.0 8.0 5.3 3.0 This means that the daily adventuring budget for 3rd level can accomodate 3.0 just-barely-Deadly encounters per day. If you have 4 encounters per day, either you are over budget or they can be no more than Hard. Hard runs from 3.0 up to 5.3 encounters per day; Medium runs from 5.3 up to 8.0 encounters per day; Easy runs from 8.0 up to 16.0. If you have more than 16 encounters per day, either you are over budget or they must be so easy that they don't even count as Easy encounters. (Back before the rule change, this category didn't exist--even a 1 XP encounter would have been classified as Easy.) Anyway, vonklaude's table might be just what you're looking for. For your convenience, here is the Medium-Hard range for each level, extracted from vonklaude's table: [B]Level Number of Medium/Hard Encounters that can fit within budget [/B]1 3.0 to 6.0 2 3.0 to 6.0 3 3.0 to 8.0 4 3.4 to 6.8 5 3.2 to 7.0 6 2.9 to 6.7 7 2.9 to 6.7 8 2.9 to 6.7 9 3.1 to 6.8 10 3.2 to 7.5 11 2.9 to 6.6 12 2.6 to 5.8 13 2.6 to 6.1 14 2.6 to 6.0 15 2.8 to 6.4 16 2.8 to 6.3 17 2.8 to 6.4 18 2.8 to 6.4 19 2.8 to 6.1 20 3.1 to 7.0 [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Historical context] Why "6 to 8 medium/hard encounters" meme is obsolete
Top