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<blockquote data-quote="Col_Pladoh" data-source="post: 1433886" data-attributes="member: 796"><p>Now that's RPGing the way I like it! My serious moments come whan the team is facting a really demanding situation, and i want them to concentrate, do their best, ans win the day<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p></p><p></p><p>How about for a man in his 60s GMing for men in their 20s and 30s? If it's fun, who cares it is smaks of being on the juvenile side say I.</p><p> </p><p></p><p></p><p>the revelation came to me some years back, after GMing for even more years. I was actuallt running one of my PCs, about to berate some younger players for their lack of getting into character and roleplaying when mental lightning struct me. I shut up and simply set the example of the sort of thing i thought they should be doing. After some looks that were a mixture of embarassment for my potential shame at such behavior, and awe that I could speak in character loudly and with relative eloquence, they calmed down, even managed a little role-playing thereafter. In later sessions several of the teenagers became emboldened when no one laughed and would speak in character.</p><p> </p><p></p><p></p><p>That is about the way I got my youngest son Alex into paper RPGing. He still looks at me somewhat askance when I get carried away in a role even after a decade of playing solo and then in my regular group, He is but 17 years of age though...</p><p> </p><p>...</p><p> </p><p></p><p></p><p>Aside from those people who enjoy not haviing fun, I can't understand why anyone would think a game of make-believe is anything but light-hearted entertainment. This is not to say I don't get deeply involved in a campaign and my character therein when I have the opportunity to play regularly, but it never goes beyond being a game. Real life is there to see to that.</p><p> </p><p></p><p></p><p>Well dang! Here my hobby and my work have been the same for about 30 years now, and I've never had any problem separating work fun from play fun <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> My main complaint is that of late I'm not able to get in as much play fun as I'd like because of the job.</p><p></p><p>Cheers,</p><p>Gary</p></blockquote><p></p>
[QUOTE="Col_Pladoh, post: 1433886, member: 796"] Now that's RPGing the way I like it! My serious moments come whan the team is facting a really demanding situation, and i want them to concentrate, do their best, ans win the day;) How about for a man in his 60s GMing for men in their 20s and 30s? If it's fun, who cares it is smaks of being on the juvenile side say I. the revelation came to me some years back, after GMing for even more years. I was actuallt running one of my PCs, about to berate some younger players for their lack of getting into character and roleplaying when mental lightning struct me. I shut up and simply set the example of the sort of thing i thought they should be doing. After some looks that were a mixture of embarassment for my potential shame at such behavior, and awe that I could speak in character loudly and with relative eloquence, they calmed down, even managed a little role-playing thereafter. In later sessions several of the teenagers became emboldened when no one laughed and would speak in character. That is about the way I got my youngest son Alex into paper RPGing. He still looks at me somewhat askance when I get carried away in a role even after a decade of playing solo and then in my regular group, He is but 17 years of age though... ... Aside from those people who enjoy not haviing fun, I can't understand why anyone would think a game of make-believe is anything but light-hearted entertainment. This is not to say I don't get deeply involved in a campaign and my character therein when I have the opportunity to play regularly, but it never goes beyond being a game. Real life is there to see to that. Well dang! Here my hobby and my work have been the same for about 30 years now, and I've never had any problem separating work fun from play fun :D My main complaint is that of late I'm not able to get in as much play fun as I'd like because of the job. Cheers, Gary [/QUOTE]
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