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<blockquote data-quote="Flamestrike" data-source="post: 7110451" data-attributes="member: 6788736"><p>Healing during combat is a terrible idea and almost never 'the best thing' to do. If you cleric is healing in combat he should be sacked. You invariably get stuck in a healing loop, particularly in 5E where monsters do an awful lot of damage, and you have fewer spell slots to work with.</p><p></p><p>Round one: Cast bless. [cant cast healing word or spiritual weapon as your bonus action as youve already cast a spell]</p><p>Round two: Melee attack [cast spiritual weapon as bonus action. You cant cast it if you've already cast a healing spell this turn]</p><p>Round three: Use bonus action to wallop with spiritual weapon. Make melee attack, or channel divinity if its a good one.</p><p>Repeat round three, recasting bless when needed.</p><p></p><p>Combat is usually over by round 4.</p><p></p><p>From 5th level, exchange bless for revivify or spiritual guardians occasionally.</p><p></p><p>In 5E all PCs can heal with HD on a short rest, plus you get all HP back on a long rest. Plus everyone is loaded with nothing to spend it on other than potions of healing which are 50gp each. Using valuable spell slots for healing is generally speaking a very bad idea.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 7110451, member: 6788736"] Healing during combat is a terrible idea and almost never 'the best thing' to do. If you cleric is healing in combat he should be sacked. You invariably get stuck in a healing loop, particularly in 5E where monsters do an awful lot of damage, and you have fewer spell slots to work with. Round one: Cast bless. [cant cast healing word or spiritual weapon as your bonus action as youve already cast a spell] Round two: Melee attack [cast spiritual weapon as bonus action. You cant cast it if you've already cast a healing spell this turn] Round three: Use bonus action to wallop with spiritual weapon. Make melee attack, or channel divinity if its a good one. Repeat round three, recasting bless when needed. Combat is usually over by round 4. From 5th level, exchange bless for revivify or spiritual guardians occasionally. In 5E all PCs can heal with HD on a short rest, plus you get all HP back on a long rest. Plus everyone is loaded with nothing to spend it on other than potions of healing which are 50gp each. Using valuable spell slots for healing is generally speaking a very bad idea. [/QUOTE]
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