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Historical Problems and 5E
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<blockquote data-quote="ccs" data-source="post: 7110583" data-attributes="member: 6803664"><p>I guess if I were going to point to some multi-edition thing I think got fixed/better I'd have to point to the linear Fighter/quadratic Mage argument. </p><p>It seems people who claim this as a problem are happier now days. </p><p>I'm not sure <em>why</em> though. Their martial types characters still aren't flying, teleporting, casting mass death/damage effects, plane shifting, wishing, etc themselves.... Apparently they're happy that their Mage-type buddies have less spell slots to support them, and that support can go away if the caster takes damage or casts some other really useful spell. (shrugs)</p><p></p><p>You can probably tell that I don't subscribe to that LF/QM line of crap. And my favorite types of characters tend to be martial types.</p><p>It was never a problem in BECMi - 2e. Why? Because for all the casters awesome at higher lvs? They topped out around 30 HP & the AC of roughly chainmail+shield. Maybe plate & shield depending upon the loot. Plenty of chances to become dead at any lv. </p><p>3x/PF? Martial players who mewl about this must not know how to build effective characters..... </p><p></p><p>And of course this "problem" doesn't happen in a vacuum. </p><p>There <strong>IS</strong>a DM to blame if play becomes unbalanced so that one of these "factions" can't contribute. Instead of pointing to the rule book & crying foul, look at that guy sitting behind the DM screen.</p></blockquote><p></p>
[QUOTE="ccs, post: 7110583, member: 6803664"] I guess if I were going to point to some multi-edition thing I think got fixed/better I'd have to point to the linear Fighter/quadratic Mage argument. It seems people who claim this as a problem are happier now days. I'm not sure [I]why[/I] though. Their martial types characters still aren't flying, teleporting, casting mass death/damage effects, plane shifting, wishing, etc themselves.... Apparently they're happy that their Mage-type buddies have less spell slots to support them, and that support can go away if the caster takes damage or casts some other really useful spell. (shrugs) You can probably tell that I don't subscribe to that LF/QM line of crap. And my favorite types of characters tend to be martial types. It was never a problem in BECMi - 2e. Why? Because for all the casters awesome at higher lvs? They topped out around 30 HP & the AC of roughly chainmail+shield. Maybe plate & shield depending upon the loot. Plenty of chances to become dead at any lv. 3x/PF? Martial players who mewl about this must not know how to build effective characters..... And of course this "problem" doesn't happen in a vacuum. There [B]IS[/B]a DM to blame if play becomes unbalanced so that one of these "factions" can't contribute. Instead of pointing to the rule book & crying foul, look at that guy sitting behind the DM screen. [/QUOTE]
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