Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
History buffs - historical slave turnover question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="boredgremlin" data-source="post: 2222982" data-attributes="member: 31646"><p>Or for a succesful example of slave revolt look at the american colonies. Many of the citizens of america were indentured servants trying to pay off the passage to america. Even the freeman here towards the end had no right to representation for taxes or laws. The only truly free land was in indian country, and they werent really free. The english government just left them alone so they would keep fighting the natives and not make deals with the french (before the french-indian war, it was so close to the war of independence that many veterans of the the french indian war fought in both wars.) </p><p> So in many ways the colonial americans were effectively slaves, even if they werent called slaves. Pick a historical culture that suits you campiagn world and go with it. These cultures spent hundreds of years working out the details. You can spend a few weeks doing it yourself and leave all kinds of holes (they thought they had it right the first time too) or base it off a solid historical society that suits your campaign and make a few adjustments for religion and magic. </p><p> And dont forget monsters. The spartan helots lived in thier own villages. If a group of ogres, demons or a dragon starting ravaging slave towns do you really think the spartans would care much until it hit a point where so many had died it actually affected the ruling class? Many monsters are smart enough to see the ruling class doesnt care about slaves and so prey on them instead. Vampires especially come to mind here. As a spartan warrior or roman legionaire are you really gonna go fight a vampire over a slave? My guess is hell no. For mass slavery in a D&D world you have to bear this in mind as well. Slaves are an easy target. They are rarely allowed any real weapons and besides gladiators (who were historically extremely rare, even in rome) they had no training. </p><p> So lets see. In a D&D setting your a monster preying on humans. One group of humans is intelligent (might know how to kill you), well armed, at least minimally trained, and if you hit them hard the government will come down hard on you. </p><p> Another group had no real weapons, just farm tools. No military training, and the government doesnt care unless you cut down thier work force enough to affect the higher class. Who would your band of orcs, vampires or anything in between go after? So in a callouse D&D culture the rate of slave death would be higher then in any real world setting.</p></blockquote><p></p>
[QUOTE="boredgremlin, post: 2222982, member: 31646"] Or for a succesful example of slave revolt look at the american colonies. Many of the citizens of america were indentured servants trying to pay off the passage to america. Even the freeman here towards the end had no right to representation for taxes or laws. The only truly free land was in indian country, and they werent really free. The english government just left them alone so they would keep fighting the natives and not make deals with the french (before the french-indian war, it was so close to the war of independence that many veterans of the the french indian war fought in both wars.) So in many ways the colonial americans were effectively slaves, even if they werent called slaves. Pick a historical culture that suits you campiagn world and go with it. These cultures spent hundreds of years working out the details. You can spend a few weeks doing it yourself and leave all kinds of holes (they thought they had it right the first time too) or base it off a solid historical society that suits your campaign and make a few adjustments for religion and magic. And dont forget monsters. The spartan helots lived in thier own villages. If a group of ogres, demons or a dragon starting ravaging slave towns do you really think the spartans would care much until it hit a point where so many had died it actually affected the ruling class? Many monsters are smart enough to see the ruling class doesnt care about slaves and so prey on them instead. Vampires especially come to mind here. As a spartan warrior or roman legionaire are you really gonna go fight a vampire over a slave? My guess is hell no. For mass slavery in a D&D world you have to bear this in mind as well. Slaves are an easy target. They are rarely allowed any real weapons and besides gladiators (who were historically extremely rare, even in rome) they had no training. So lets see. In a D&D setting your a monster preying on humans. One group of humans is intelligent (might know how to kill you), well armed, at least minimally trained, and if you hit them hard the government will come down hard on you. Another group had no real weapons, just farm tools. No military training, and the government doesnt care unless you cut down thier work force enough to affect the higher class. Who would your band of orcs, vampires or anything in between go after? So in a callouse D&D culture the rate of slave death would be higher then in any real world setting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
History buffs - historical slave turnover question
Top