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History of Gnolls Adventure
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<blockquote data-quote="fissionessence" data-source="post: 4815083" data-attributes="member: 63357"><p>So in my campaign each character came from a different plane of the multiverse, and they are traveling through planes by some means they don't understand. So far they've encountered a mysterious red orb in front of a portal to a demonic realm, and they're looking for a second big red orb now on a different plane (which is also in front of a big demon gate, but they don't know that). </p><p></p><p>After their current adventure, I'm tentatively planning to the home plane of the gnoll character. On that plane, gnolls run wild across a continent. Now, taken from the <a href="http://northmoor.spookyouthouse.com/" target="_blank">Return to Northmoor podcast adventure</a>, I got the idea of a temple or building that's 'sealed in time'. That is, through some failsafe magical devise, the temple was sealed so that everything within is frozen in time so that either it could be reactivated once stuff outside becomes safe again, or so that stuff inside can't get out. </p><p></p><p>I'm imagining an ancient civilization who had at least one such building. Inside is where the demon portal opened, and some demons got through, but one guy in the temple managed to seal it to prevent some bigger ones or something. Somehow the players unseal the temple (most likely accidentally) and the first thing they hear is "It didn't work!" or something of the like. The guy who hit the switch thinks the timeseal didn't work because he can 'still' move, but what happened is that it <em>did</em> work and they were sealed for thousands of years, but now it's unsealed so it feels to him like no time has passed. </p><p></p><p>So within this temple is a snapshot of the chaos that was unleashed on the continent a thousand years ago, and the players will have to deal with it and find their red orb and learn more about the demons.</p><p></p><p>What happened is that some of the demons (who weren't sealed in time) corrupted the advanced race and turned them into gnolls, which is why that's what lives on this continent now. </p><p></p><p>So my question is . . . what race should this ancient advanced people be? Human seems obvious but boring, and I'm willing to make up a new race to make it feel cool. The gnoll aspect could be from the demons mostly, or the original race could have had a slight hyenaish feel.</p><p></p><p>Other insights or suggestions on the rest of the story are welcome as well <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>~</p></blockquote><p></p>
[QUOTE="fissionessence, post: 4815083, member: 63357"] So in my campaign each character came from a different plane of the multiverse, and they are traveling through planes by some means they don't understand. So far they've encountered a mysterious red orb in front of a portal to a demonic realm, and they're looking for a second big red orb now on a different plane (which is also in front of a big demon gate, but they don't know that). After their current adventure, I'm tentatively planning to the home plane of the gnoll character. On that plane, gnolls run wild across a continent. Now, taken from the [URL="http://northmoor.spookyouthouse.com/"]Return to Northmoor podcast adventure[/URL], I got the idea of a temple or building that's 'sealed in time'. That is, through some failsafe magical devise, the temple was sealed so that everything within is frozen in time so that either it could be reactivated once stuff outside becomes safe again, or so that stuff inside can't get out. I'm imagining an ancient civilization who had at least one such building. Inside is where the demon portal opened, and some demons got through, but one guy in the temple managed to seal it to prevent some bigger ones or something. Somehow the players unseal the temple (most likely accidentally) and the first thing they hear is "It didn't work!" or something of the like. The guy who hit the switch thinks the timeseal didn't work because he can 'still' move, but what happened is that it [I]did[/I] work and they were sealed for thousands of years, but now it's unsealed so it feels to him like no time has passed. So within this temple is a snapshot of the chaos that was unleashed on the continent a thousand years ago, and the players will have to deal with it and find their red orb and learn more about the demons. What happened is that some of the demons (who weren't sealed in time) corrupted the advanced race and turned them into gnolls, which is why that's what lives on this continent now. So my question is . . . what race should this ancient advanced people be? Human seems obvious but boring, and I'm willing to make up a new race to make it feel cool. The gnoll aspect could be from the demons mostly, or the original race could have had a slight hyenaish feel. Other insights or suggestions on the rest of the story are welcome as well :) ~ [/QUOTE]
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