Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
History repeats itself
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Reynard" data-source="post: 4024465" data-attributes="member: 467"><p>While Lizard is being a little extreme, a quick perusal of many of the Design & Development articles or the preview books will show, without a doubt, that one of the regularly used methods of promoting 4E is by directly comparing it to elements in 3E or even older editions and indicating how those things were not fun. Sure, they don't come out and say "that sucked", but they do regularly tell you that the game had big problems. And in some cases it may be true -- the CR system not working correctly -- and in some cases it is entirely a matter of play preference -- dragons or demons with lots of abilities being too hard to run. In either case, though, the fact is that in trying to sell 4E they are emphasizing those elements of previous editions that were problems, either real or perceived.</p><p></p><p>My guess would be that the list of problems is largely directly related to the results of various forms of market research. I don't believe for a second that R&D gets to do whatever they damn well please: they are charged with putting out an edition that will sell to the largest portion of their customer base, as well as to potential customers. But just because market research says something doesn't mean that people who feel differently are somehow inherently wrong -- any more than just because the design team has found a new and fun way of doing something means that the previous way of doing ti was bad or unfun.</p></blockquote><p></p>
[QUOTE="Reynard, post: 4024465, member: 467"] While Lizard is being a little extreme, a quick perusal of many of the Design & Development articles or the preview books will show, without a doubt, that one of the regularly used methods of promoting 4E is by directly comparing it to elements in 3E or even older editions and indicating how those things were not fun. Sure, they don't come out and say "that sucked", but they do regularly tell you that the game had big problems. And in some cases it may be true -- the CR system not working correctly -- and in some cases it is entirely a matter of play preference -- dragons or demons with lots of abilities being too hard to run. In either case, though, the fact is that in trying to sell 4E they are emphasizing those elements of previous editions that were problems, either real or perceived. My guess would be that the list of problems is largely directly related to the results of various forms of market research. I don't believe for a second that R&D gets to do whatever they damn well please: they are charged with putting out an edition that will sell to the largest portion of their customer base, as well as to potential customers. But just because market research says something doesn't mean that people who feel differently are somehow inherently wrong -- any more than just because the design team has found a new and fun way of doing something means that the previous way of doing ti was bad or unfun. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
History repeats itself
Top