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History - Tell me about the GDQ series (Giants, Drow, Queen?)
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<blockquote data-quote="TimSmith" data-source="post: 2290541" data-attributes="member: 10322"><p><strong>Elder elemental Eye/Tharizdun</strong></p><p></p><p>Don't forget that in the super-module version (IIRC not in the separate modules) the plot was reworked to include the Cult of the Elder Elemental Eye (which was reworked again in 3rd edition as a front for...eeek..Tharizdun. This was used to explain the true origins of the Temple of Elemental Evil and the presence of a Lloth worshipping priest named Lareth in T1)</p><p></p><p>Basically one of the Drow houses was fomenting all this trouble on the surface (giant raids etc) in order to extend its power. It was actually in opposition to Lloth's own faction and worshipped the Elder Elemental Eye. Our intrepid heroes get alerted to the threat by the surface raiding and end up sorting out both factions, as Lloth's crowd are trying to get the capital city of Sterich pulled into the Demonweb pits for Lloth's greater glory. The Elemental Eye cult are careless enough to allow the heroes to track them down via all the giant lairs and into the Vault of the Drow-evil providing the means to beat other evil.</p><p></p><p>This plot reworking is important because it provides for some 3rd edition nostalgia opportunities in Return to the Temple of Elemental Evil and the excellent Dungeon magazine mini campaign "Shadows of the Abyss."</p><p></p><p>And if you should ever play in these adventures, beware of those with a "Z" in their name. My group has discovered a disturbing correllation here, what with Zuggtmoy, Iuz and ...eek...Tharizdun <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="TimSmith, post: 2290541, member: 10322"] [b]Elder elemental Eye/Tharizdun[/b] Don't forget that in the super-module version (IIRC not in the separate modules) the plot was reworked to include the Cult of the Elder Elemental Eye (which was reworked again in 3rd edition as a front for...eeek..Tharizdun. This was used to explain the true origins of the Temple of Elemental Evil and the presence of a Lloth worshipping priest named Lareth in T1) Basically one of the Drow houses was fomenting all this trouble on the surface (giant raids etc) in order to extend its power. It was actually in opposition to Lloth's own faction and worshipped the Elder Elemental Eye. Our intrepid heroes get alerted to the threat by the surface raiding and end up sorting out both factions, as Lloth's crowd are trying to get the capital city of Sterich pulled into the Demonweb pits for Lloth's greater glory. The Elemental Eye cult are careless enough to allow the heroes to track them down via all the giant lairs and into the Vault of the Drow-evil providing the means to beat other evil. This plot reworking is important because it provides for some 3rd edition nostalgia opportunities in Return to the Temple of Elemental Evil and the excellent Dungeon magazine mini campaign "Shadows of the Abyss." And if you should ever play in these adventures, beware of those with a "Z" in their name. My group has discovered a disturbing correllation here, what with Zuggtmoy, Iuz and ...eek...Tharizdun :D [/QUOTE]
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