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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Hit Dice for Exertion Points: Should be immediately Available. Temporarily.
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<blockquote data-quote="lichmaster" data-source="post: 8621897" data-attributes="member: 6683330"><p>I understand the intent of the idea but personally wouldn't implement it like this for a couple of reasons (here presented just as points for a constructive discussion, I really don't mean to crap on your idea, if it works well for your group go for it!):</p><p></p><p>1) At low levels, sacrificing 1 hd for exertion is <em>very</em> expensive. Especially since PCs cannot have more than 4 exertion (2x proficiency)</p><p>2) At high levels it becomes way too cheap instead, as PCs have plenty of HD and they just need to spend a couple of those to completely replenish their exertion. PCs could go nova many times in a day</p><p>3) Depending on the party, it can greatly incentivate players to go nova and then find ways to take a full rest to get those precious HD back</p><p></p><p>I'd like my players to <em>occasionally</em> get extra exertion, especially if it makes the scene feel more heroic.</p><p>One way I'd do this is by spending inspiration to regain some exertion (maybe half of their max pool). This should incentivate roleplaying and leaning into backgrounds/destinies to obtain inspiration, and then eventually funneling it into exertion. Or could be something that I award in particularly story critical moments.</p><p></p><p>Alternatively there could be a potion that restores 1d4 exertion. In a magic heavy setting this could be a relatively common item, and could make for an action heavy campaing.</p></blockquote><p></p>
[QUOTE="lichmaster, post: 8621897, member: 6683330"] I understand the intent of the idea but personally wouldn't implement it like this for a couple of reasons (here presented just as points for a constructive discussion, I really don't mean to crap on your idea, if it works well for your group go for it!): 1) At low levels, sacrificing 1 hd for exertion is [I]very[/I] expensive. Especially since PCs cannot have more than 4 exertion (2x proficiency) 2) At high levels it becomes way too cheap instead, as PCs have plenty of HD and they just need to spend a couple of those to completely replenish their exertion. PCs could go nova many times in a day 3) Depending on the party, it can greatly incentivate players to go nova and then find ways to take a full rest to get those precious HD back I'd like my players to [I]occasionally[/I] get extra exertion, especially if it makes the scene feel more heroic. One way I'd do this is by spending inspiration to regain some exertion (maybe half of their max pool). This should incentivate roleplaying and leaning into backgrounds/destinies to obtain inspiration, and then eventually funneling it into exertion. Or could be something that I award in particularly story critical moments. Alternatively there could be a potion that restores 1d4 exertion. In a magic heavy setting this could be a relatively common item, and could make for an action heavy campaing. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Hit Dice for Exertion Points: Should be immediately Available. Temporarily.
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