MortalPlague
Adventurer
So I'm going to be running a 48-hour 4th Edition marathon game. My players have voiced the opinion that they would enjoy playing miscreants, which leaves me with the challenge to put together a world that can survive and cater to their depredations.
Basically, the world will be a small slice of mainland coast, with a number of small islands. There will be a kingdom operating here, low renaissance style (with the occasional pistol or clockwork device, but largely swords and bows and magic). There will also be a few bandit groups, some pirates, and notably, a wide-reaching and very powerful thieves guild overseeing the region.
My players will need quest hooks. So I figure a simple and easy way to do it is to provide them with a list of targets with rewards on their heads. For good characters, it's a wanted list. They'd be tracking down dangerous beasts and criminals. For these rogues, they'll have a list of people the thieves guild wants removed. People who haven't paid their debts, soldiers who don't take bribes, nobles who haven't paid their protection money, and more.
This thread is for brainstorming. Who are some interesting people I could put out a 'hit' on? Ideally, I want a number of people who would make for a unique and interesting mission; for instance, a candlemaker's shop would have lots of hot wax available, and could certainly be a fire hazard. Perhaps a noblewoman is guarded by clockwork constructs, created by her hired tinker (who can be bribed to sabotage his constructs)?
Got any ideas?
Basically, the world will be a small slice of mainland coast, with a number of small islands. There will be a kingdom operating here, low renaissance style (with the occasional pistol or clockwork device, but largely swords and bows and magic). There will also be a few bandit groups, some pirates, and notably, a wide-reaching and very powerful thieves guild overseeing the region.
My players will need quest hooks. So I figure a simple and easy way to do it is to provide them with a list of targets with rewards on their heads. For good characters, it's a wanted list. They'd be tracking down dangerous beasts and criminals. For these rogues, they'll have a list of people the thieves guild wants removed. People who haven't paid their debts, soldiers who don't take bribes, nobles who haven't paid their protection money, and more.
This thread is for brainstorming. Who are some interesting people I could put out a 'hit' on? Ideally, I want a number of people who would make for a unique and interesting mission; for instance, a candlemaker's shop would have lots of hot wax available, and could certainly be a fire hazard. Perhaps a noblewoman is guarded by clockwork constructs, created by her hired tinker (who can be bribed to sabotage his constructs)?
Got any ideas?