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<blockquote data-quote="fba827" data-source="post: 5268139" data-attributes="member: 807"><p>the (former) member who thinks(thought) he can(could) skim the extortion money. Of course the guild does not like theft from its own!</p><p>(If not skimming money, even just trying to break out on his own and setup shop would be stealing territory, which is just as bad as stealing money).</p><p></p><p>Or, similar idea, rival gang trying to setup in the same area. Got to take them out before they think they can move in!</p><p></p><p>Or, again, similar idea, trying to expand territory for the guild requires stealing territory from a neighboring guild, thus, assassinations within that neighbor guild in order to expand self guild's turf.</p><p></p><p>* People who know too much (from being connected or sources at one time or another)</p><p>* People who saw too much (commoners who were just in the wrong place at the wrong time)</p><p>* People who don't pay up (got to teach them a lesson and set an example) -- though, in this case, it is probably family of the person who doesn't pay up rather than the person himself</p><p>* the guild leader wants his own #2 taken out due to paranoia of a coup (or just as a game to test the PCs skills and loyalties).</p></blockquote><p></p>
[QUOTE="fba827, post: 5268139, member: 807"] the (former) member who thinks(thought) he can(could) skim the extortion money. Of course the guild does not like theft from its own! (If not skimming money, even just trying to break out on his own and setup shop would be stealing territory, which is just as bad as stealing money). Or, similar idea, rival gang trying to setup in the same area. Got to take them out before they think they can move in! Or, again, similar idea, trying to expand territory for the guild requires stealing territory from a neighboring guild, thus, assassinations within that neighbor guild in order to expand self guild's turf. * People who know too much (from being connected or sources at one time or another) * People who saw too much (commoners who were just in the wrong place at the wrong time) * People who don't pay up (got to teach them a lesson and set an example) -- though, in this case, it is probably family of the person who doesn't pay up rather than the person himself * the guild leader wants his own #2 taken out due to paranoia of a coup (or just as a game to test the PCs skills and loyalties). [/QUOTE]
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