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<blockquote data-quote="EricNoah" data-source="post: 2348134" data-attributes="member: 4"><p>Hmmm... a couple I can recall off the top of my head...</p><p></p><p>Imagine a typical "big main throne room". Now add a river of vile black goo running down the middle. It can be whatever icky substance you like; in my case it was a river of pure, liquid evil. The room's main schtick is it has a distance distortion effect on it -- every round, the DM randomly generates how much each square on the battle map is worth. Some rounds, they're 5' squares. Some rounds, they're 20' squares. Some rounds they are 50' squares. Sometimes they're 100' or 500'. One minute you're standing right next to an opponent. Then without warning, you're 500' away from him. Suddenly, those "long" range fireballs have some use! BBEG is a spellcaster, probably a lich, with a bunch of summoned help (flying critters, elementals, etc.). </p><p></p><p>---------</p><p></p><p>In an alien or hellish landscape, imagine a fortress that also serves as a bridge over a wide chasm. Four bridge-like spans hold up the central building over the chasm itself. The fortress is guarded by "hellborn sorcerers" or other spellcasters with a lot of firepower (wands, staves, etc.) and able to fly. Helping out on the ground are a bunch of kytons as well as chain golems and, oh, let's say advanced fiendish hook horrors. Add a nest of fiendish giant wasps clinging to the underside of the fortress and you've got yourself some fun!</p><p></p><p>-------------</p><p></p><p>A rolling fortress (ala the one from Hellbound, "Field of Nettles" Planescape adventure) with all sorts of towers manned by minor demons -- each tower has a device that hurls sonic-substituted fireballs, as well as ballistae. The other defenders are whatever you like; in my case it was a force of lawful (and evil) formains allied with a bunch of chaotic (and evil) slaad psychic warriors, led by some bone devils and a suped up babau demon. Yeah, it was ebony and ivory working together in perfect harmony...</p></blockquote><p></p>
[QUOTE="EricNoah, post: 2348134, member: 4"] Hmmm... a couple I can recall off the top of my head... Imagine a typical "big main throne room". Now add a river of vile black goo running down the middle. It can be whatever icky substance you like; in my case it was a river of pure, liquid evil. The room's main schtick is it has a distance distortion effect on it -- every round, the DM randomly generates how much each square on the battle map is worth. Some rounds, they're 5' squares. Some rounds, they're 20' squares. Some rounds they are 50' squares. Sometimes they're 100' or 500'. One minute you're standing right next to an opponent. Then without warning, you're 500' away from him. Suddenly, those "long" range fireballs have some use! BBEG is a spellcaster, probably a lich, with a bunch of summoned help (flying critters, elementals, etc.). --------- In an alien or hellish landscape, imagine a fortress that also serves as a bridge over a wide chasm. Four bridge-like spans hold up the central building over the chasm itself. The fortress is guarded by "hellborn sorcerers" or other spellcasters with a lot of firepower (wands, staves, etc.) and able to fly. Helping out on the ground are a bunch of kytons as well as chain golems and, oh, let's say advanced fiendish hook horrors. Add a nest of fiendish giant wasps clinging to the underside of the fortress and you've got yourself some fun! ------------- A rolling fortress (ala the one from Hellbound, "Field of Nettles" Planescape adventure) with all sorts of towers manned by minor demons -- each tower has a device that hurls sonic-substituted fireballs, as well as ballistae. The other defenders are whatever you like; in my case it was a force of lawful (and evil) formains allied with a bunch of chaotic (and evil) slaad psychic warriors, led by some bone devils and a suped up babau demon. Yeah, it was ebony and ivory working together in perfect harmony... [/QUOTE]
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