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<blockquote data-quote="Chaldfont" data-source="post: 2350561" data-attributes="member: 1472"><p>This is similar to a city I had in a campaign that sits astride a waterfall plunging hundreds of feet to a lake below. There are massive locks and hoists built into the side of the cliff to allow boats and cargo to pass the waterfall. The scaffolding of the locks is so large that there are taverns, shops, apartments and the like embedded in it.</p><p></p><p>Here's another one: The Krikzak</p><p></p><p>The Krikzak is a carven stone obelisk covered in eldritch runes. It sits in a natural cavern bisected by a bottomless chasm. No one knows who created the Krikzak or why but the local orc tribe uses it in their trials-by-combat. Each wound dealt by a slashing or piercing weapon within 30 feet of the Krikzak causes the victim to lose an additional 1 hit point per round. This bleeding can be stopped with a DC 15 heal check or any cure spell. The blood from these wounds streams through the air into the runes of the Krikzak, causing the obelisk to glow ominously.</p></blockquote><p></p>
[QUOTE="Chaldfont, post: 2350561, member: 1472"] This is similar to a city I had in a campaign that sits astride a waterfall plunging hundreds of feet to a lake below. There are massive locks and hoists built into the side of the cliff to allow boats and cargo to pass the waterfall. The scaffolding of the locks is so large that there are taverns, shops, apartments and the like embedded in it. Here's another one: The Krikzak The Krikzak is a carven stone obelisk covered in eldritch runes. It sits in a natural cavern bisected by a bottomless chasm. No one knows who created the Krikzak or why but the local orc tribe uses it in their trials-by-combat. Each wound dealt by a slashing or piercing weapon within 30 feet of the Krikzak causes the victim to lose an additional 1 hit point per round. This bleeding can be stopped with a DC 15 heal check or any cure spell. The blood from these wounds streams through the air into the runes of the Krikzak, causing the obelisk to glow ominously. [/QUOTE]
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