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Hit Point alternate to + CON mod?
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<blockquote data-quote="The Crimson Binome" data-source="post: 8103286" data-attributes="member: 6775031"><p>It happens 10% of the time. When you fail a check, 10% of the time it will be by a margin of 1 or 2. When you succeed on a check, 10% of the time it will be by a margin of 1 or 2. If you make 3000 rolls over the course of a campaign, then ~300 of them will succeed or fail by a margin of 1 or 2.</p><p></p><p>The thing is, unless you are the one initiating the check, it's essentially random as to which one you'll be forced to roll. It could be a Strength check, or it could be a Charisma check. You have no way of knowing. As such, the net benefit of shifting points from Strength to Charisma, or vice versa, is zero. It's just as likely to hurt you, as it is to help you.</p><p></p><p>In a hypothetical world where Constitution didn't increase your HP, but it still affected your saving throws, there would be zero net benefit for anyone to invest in Constitution rather than Wisdom. It would be just as likely to hurt you as it would be to help you. (Although, since Wisdom still governs Perception and Constitution controls nothing, it would probably be slightly safer to dump Constitution in favor of Wisdom; and there would never be a point in sacrificing Constitution for one of the lesser saves, since those <em>do</em> show up less frequently; and we'd all settle into a new hierarchy where Wisdom replaces Constitution as everyone's best non-primary stat.)</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 8103286, member: 6775031"] It happens 10% of the time. When you fail a check, 10% of the time it will be by a margin of 1 or 2. When you succeed on a check, 10% of the time it will be by a margin of 1 or 2. If you make 3000 rolls over the course of a campaign, then ~300 of them will succeed or fail by a margin of 1 or 2. The thing is, unless you are the one initiating the check, it's essentially random as to which one you'll be forced to roll. It could be a Strength check, or it could be a Charisma check. You have no way of knowing. As such, the net benefit of shifting points from Strength to Charisma, or vice versa, is zero. It's just as likely to hurt you, as it is to help you. In a hypothetical world where Constitution didn't increase your HP, but it still affected your saving throws, there would be zero net benefit for anyone to invest in Constitution rather than Wisdom. It would be just as likely to hurt you as it would be to help you. (Although, since Wisdom still governs Perception and Constitution controls nothing, it would probably be slightly safer to dump Constitution in favor of Wisdom; and there would never be a point in sacrificing Constitution for one of the lesser saves, since those [I]do[/I] show up less frequently; and we'd all settle into a new hierarchy where Wisdom replaces Constitution as everyone's best non-primary stat.) [/QUOTE]
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Hit Point alternate to + CON mod?
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