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General Tabletop Discussion
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Hit point / damage gap in AD&D vs 3e
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<blockquote data-quote="Hussar" data-source="post: 2920316" data-attributes="member: 22779"><p>The problem wasn't so much with the magic though. The problem was the monsters simply couldn't do enough damage to be a threat to high level characters in 2e. Other than dragons, the most damage 2e critters could do was around thirty or forty points. Even that 10 die fireball averages to 35, 17 with a save. Yes, you didn't have 300 hit points, but, once you broke 100, there was nothing in the game that could reasonably threaten you on its own.</p><p></p><p>So, you wound up wading through armies of hill giants on your own.</p><p></p><p>Not so grim and gritty as all that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>OTOH, 3e characters, yes, have 300 hit points. But, the baddies at that point have a thousand hit point and do 100 points of damage per round. CR 11 giants can do that. And your not going to be breaking 300 at 11th level too often. By and large, most 3e creatures can drop an equivalent level character in a single round with lucky rolling. This simply wasn't true previously.</p><p></p><p>Maybe my perception is skewed since yesterday the minotaur with a greataxe clocked the PC barbarian with a crit and pumped out 55 points of damage in a single hit. Over a long enough span of time, the DM will ALWAYS get lucky and be able to do massive damage. The players have to get lucky in every fight to survive. The Dm only has to get lucky once. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 2920316, member: 22779"] The problem wasn't so much with the magic though. The problem was the monsters simply couldn't do enough damage to be a threat to high level characters in 2e. Other than dragons, the most damage 2e critters could do was around thirty or forty points. Even that 10 die fireball averages to 35, 17 with a save. Yes, you didn't have 300 hit points, but, once you broke 100, there was nothing in the game that could reasonably threaten you on its own. So, you wound up wading through armies of hill giants on your own. Not so grim and gritty as all that. :) OTOH, 3e characters, yes, have 300 hit points. But, the baddies at that point have a thousand hit point and do 100 points of damage per round. CR 11 giants can do that. And your not going to be breaking 300 at 11th level too often. By and large, most 3e creatures can drop an equivalent level character in a single round with lucky rolling. This simply wasn't true previously. Maybe my perception is skewed since yesterday the minotaur with a greataxe clocked the PC barbarian with a crit and pumped out 55 points of damage in a single hit. Over a long enough span of time, the DM will ALWAYS get lucky and be able to do massive damage. The players have to get lucky in every fight to survive. The Dm only has to get lucky once. :] [/QUOTE]
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