Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hit Point Inflation and Power Creep in Pathfinder
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hawken" data-source="post: 4451071" data-attributes="member: 23619"><p>I'm all for more feats, myself, whether its one per even or odd level. Doesn't matter to me. Its the system now that is too deficient both in the amount of feats and the quality of feats. If Pathfinder is at least fixing the amount, then that takes care of half the work for DMs right there!</p><p></p><p></p><p>Actually, I don't see how its getting generic, or the connection to 4e--which I do not like. But with the advent of 3e, damage output went through the roof while AC and HP did not and since then, power creep and inflation have only escalated things. </p><p></p><p>How would you propose getting things "under control"?</p><p></p><p> Yes, dwarf fighters are tough, as represented by their higher Constitution, not just because they are a dwarf or because they are a dwarf and a fighter. As for elves, there is nothing in 3e that makes an elf a better wizard than anyone else, yet it is their favored class? Why? Why is an elf a better wizard just because he/she is an elf? What is it about being an elf that makes them a better wizard than anyone else, especially when they have no racial abilities that make them a better wizard?</p><p></p><p>If you have to keep the Favored Class concept around, why not have it give a tangible and immediate benefit? Saying they don't get an XP penalty if they do X or don't do Y, that's not a benefit. That's a warning. If you want more dwarves to be fighters, give them a reason to be fighters. Maybe an extra 2 skill points per level in Fighter. Tangible, immediate benefit. Useful. Not overpowered--and helps solve the issue of low skill points without really contributing to inflation. If dwarves have a easier time with being a fighter, it should show in them learning skills faster (more skill points), than a dwarf who might have a harder time at a different class (like wizard). </p><p></p><p>But extra hit points? Just because a certain race takes a certain class? Why would a halfling rogue be able to take more damage than a human rogue just because he's a halfling and a rogue. Why would an elven wizard with the same level and Con (and rolled hit points) as a elven bard, take the same amount of damage from an attack and its more of a scratch for the wizard and a more serious blow to the bard?</p></blockquote><p></p>
[QUOTE="Hawken, post: 4451071, member: 23619"] I'm all for more feats, myself, whether its one per even or odd level. Doesn't matter to me. Its the system now that is too deficient both in the amount of feats and the quality of feats. If Pathfinder is at least fixing the amount, then that takes care of half the work for DMs right there! Actually, I don't see how its getting generic, or the connection to 4e--which I do not like. But with the advent of 3e, damage output went through the roof while AC and HP did not and since then, power creep and inflation have only escalated things. How would you propose getting things "under control"? Yes, dwarf fighters are tough, as represented by their higher Constitution, not just because they are a dwarf or because they are a dwarf and a fighter. As for elves, there is nothing in 3e that makes an elf a better wizard than anyone else, yet it is their favored class? Why? Why is an elf a better wizard just because he/she is an elf? What is it about being an elf that makes them a better wizard than anyone else, especially when they have no racial abilities that make them a better wizard? If you have to keep the Favored Class concept around, why not have it give a tangible and immediate benefit? Saying they don't get an XP penalty if they do X or don't do Y, that's not a benefit. That's a warning. If you want more dwarves to be fighters, give them a reason to be fighters. Maybe an extra 2 skill points per level in Fighter. Tangible, immediate benefit. Useful. Not overpowered--and helps solve the issue of low skill points without really contributing to inflation. If dwarves have a easier time with being a fighter, it should show in them learning skills faster (more skill points), than a dwarf who might have a harder time at a different class (like wizard). But extra hit points? Just because a certain race takes a certain class? Why would a halfling rogue be able to take more damage than a human rogue just because he's a halfling and a rogue. Why would an elven wizard with the same level and Con (and rolled hit points) as a elven bard, take the same amount of damage from an attack and its more of a scratch for the wizard and a more serious blow to the bard? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hit Point Inflation and Power Creep in Pathfinder
Top