Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Hit Points - A Discussion of a "Solution"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UngainlyTitan" data-source="post: 4548758" data-attributes="member: 28487"><p>Jumping in here without reading to the end but have you ever used a scythe? I have, for it original purpose, cutting grass, and a proper smith forged scythe at that not the crap they make now adays, though I have used them as well.</p><p></p><p>They are very good for cutting grass, they work really well for long grass but you need to know how to keep them sharp.</p><p></p><p>As a weapon, while they look cool, I could not think of something more awkward. Finally the blade is thin and brittle due to the need to be very sharp and splits easily. </p><p></p><p>If you want a farm implement to use as a weapon. I'd go with a axe or a traditional spade.</p><p></p><p>On the hit point thing. My opinion, too complicated and getting more complicated as the thread progresses. If you want realistic wounding then track the stabilisation rolls in 4e. then map that to the Rolemaster critical categories. Then roll on the revelant critical chart. This bypasses most of the crap in Rolemaster combat and goes straight to the heart of the matter. </p><p>So worst case, 3 failed stabilisation rolls in a row = worst critical table (its been 15 years since I played Rolemaster and I can't remember now what way the charts go), 4 roll before 3 fails = next sever chart and so on.</p><p>If he autostabilised then ignore the critical roll. </p><p>If he survives the roll on the critical chart ( I also cannot remember whither that chart used modifier, but if it does then map the percentage negative vs bloodied to the modifiers) then only soecial rituals as magical healing. Of course remembering Rolemaster he may need them. </p><p>Or failing that make up your own critical chart. The point being there is nothing to track other than stabilisation rolls, this gives the severity of the wound and the critical chart can be consulted after combat, so it does not slow down combat.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 4548758, member: 28487"] Jumping in here without reading to the end but have you ever used a scythe? I have, for it original purpose, cutting grass, and a proper smith forged scythe at that not the crap they make now adays, though I have used them as well. They are very good for cutting grass, they work really well for long grass but you need to know how to keep them sharp. As a weapon, while they look cool, I could not think of something more awkward. Finally the blade is thin and brittle due to the need to be very sharp and splits easily. If you want a farm implement to use as a weapon. I'd go with a axe or a traditional spade. On the hit point thing. My opinion, too complicated and getting more complicated as the thread progresses. If you want realistic wounding then track the stabilisation rolls in 4e. then map that to the Rolemaster critical categories. Then roll on the revelant critical chart. This bypasses most of the crap in Rolemaster combat and goes straight to the heart of the matter. So worst case, 3 failed stabilisation rolls in a row = worst critical table (its been 15 years since I played Rolemaster and I can't remember now what way the charts go), 4 roll before 3 fails = next sever chart and so on. If he autostabilised then ignore the critical roll. If he survives the roll on the critical chart ( I also cannot remember whither that chart used modifier, but if it does then map the percentage negative vs bloodied to the modifiers) then only soecial rituals as magical healing. Of course remembering Rolemaster he may need them. Or failing that make up your own critical chart. The point being there is nothing to track other than stabilisation rolls, this gives the severity of the wound and the critical chart can be consulted after combat, so it does not slow down combat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Hit Points - A Discussion of a "Solution"
Top