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General Tabletop Discussion
*Pathfinder & Starfinder
Hit Points--A study of humanoids.
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5107054" data-attributes="member: 710"><p>Here is what you wrote in your initial post: </p><p>My comment is - you are way off. For the reasons already outlined. And a few additional ones: </p><p>Let's say you do what you suggest - reduce hit points, and to make monster still worth their level, give them extra benefits. What does this mean? Does this mean they get more powerful attacks? More powerful attacks than those of Dragons or Beholders and other non-humanod monsters? Does that make sense to you? Will every humanoid monster now have strong magical abilities? Or will humanoid monsters that just use weapons now have more attacks, or deal more damage with them than they did before? How does <em>that</em> compare to the PCs?</p><p>Or will you just rule that non-magical humanoids can't have a higher level than, say, 10 so they don't have too many hit points? Are higher level humanoids automatically rife with magical powers for their powerful offense, or are they all some kind of mob/swarm type of creature. (So if it says Dragonborn Champion - Level 16 it is actually Dragon Horde - Level 16). </p><p>But what about the player characters then? Will the stop gaining hit points at a certain level?</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5107054, member: 710"] Here is what you wrote in your initial post: My comment is - you are way off. For the reasons already outlined. And a few additional ones: Let's say you do what you suggest - reduce hit points, and to make monster still worth their level, give them extra benefits. What does this mean? Does this mean they get more powerful attacks? More powerful attacks than those of Dragons or Beholders and other non-humanod monsters? Does that make sense to you? Will every humanoid monster now have strong magical abilities? Or will humanoid monsters that just use weapons now have more attacks, or deal more damage with them than they did before? How does [I]that[/I] compare to the PCs? Or will you just rule that non-magical humanoids can't have a higher level than, say, 10 so they don't have too many hit points? Are higher level humanoids automatically rife with magical powers for their powerful offense, or are they all some kind of mob/swarm type of creature. (So if it says Dragonborn Champion - Level 16 it is actually Dragon Horde - Level 16). But what about the player characters then? Will the stop gaining hit points at a certain level? [/QUOTE]
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