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General Tabletop Discussion
*Dungeons & Dragons
Hit Points are a great mechanic
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<blockquote data-quote="soviet" data-source="post: 9763245" data-attributes="member: 6925338"><p>I agree that's a cool thing at low levels.</p><p></p><p>However, there is a big 'but' here, because once you get to mid levels (or even earlier in modern editions of the game) you have so many hit points that you pretty much know you are insulated against these worries. The anxiety, the feeling that any mistake could be fatal, the effects that has on gameplay decisions... all go away. Instead play is like 'I have enough hit points to just leap off the top of this building and not really notice', 'Ah well an ambush, it's OK I can take a few hits'. </p><p></p><p>Other games that don't rely on a hit point mechanic, or at least not an inflating one, do not tend to feature this drop-off in vulnerability and suspense. </p><p></p><p>This is also why I think old school level drain is a cool mechanic, because when it occasionally shows up, generally in mid levels, you get to feel that anxiety again.</p></blockquote><p></p>
[QUOTE="soviet, post: 9763245, member: 6925338"] I agree that's a cool thing at low levels. However, there is a big 'but' here, because once you get to mid levels (or even earlier in modern editions of the game) you have so many hit points that you pretty much know you are insulated against these worries. The anxiety, the feeling that any mistake could be fatal, the effects that has on gameplay decisions... all go away. Instead play is like 'I have enough hit points to just leap off the top of this building and not really notice', 'Ah well an ambush, it's OK I can take a few hits'. Other games that don't rely on a hit point mechanic, or at least not an inflating one, do not tend to feature this drop-off in vulnerability and suspense. This is also why I think old school level drain is a cool mechanic, because when it occasionally shows up, generally in mid levels, you get to feel that anxiety again. [/QUOTE]
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Hit Points are a great mechanic
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