Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Hit Points. Did 3.0 Or 3.5 Get it Right?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 9253405" data-attributes="member: 4937"><p>One of the first things a DM should do before running a sandbox campaign is to decide on their demographics of their world and answer those sorts of questions.</p><p></p><p>In my game worlds the typical stat block of a goblin or hobgoblin represents the equivalent of a human commoner. They are typical members of their species and have the typical martial skills of a member of their species. But they are far from the only thing out there. Depending on how close you get to the center of goblin power, there are whole units of goblins that are 3rd or 4th level fighters - goblin "heroes" of renown among their own race. Twenty goblin can go from being a pushover for a 6th level party to something truly terrifying depending on where in the world you are at and who you are dealing with. Are you dealing with random hunter gatherers living in human lands, or a clan raiding party, or a goblin king's highly trained standing army. And that's not even getting into the fact that goblin merchants are their adventuring class and as such it's like encountering an NPC party. And likewise a goblin guard of a typical small tribe that has invaded human lands is probably 1HD, whereas the goblin bodyguard standing around guarding the lair of a of a major goblin king is probably a 4HD fighter.</p><p></p><p>The reason this is important is invariably you are going to find yourself dealing with encounters on the fly and asking questions like - what should a normal town guard be like? What are the stats of a normal pirate?</p></blockquote><p></p>
[QUOTE="Celebrim, post: 9253405, member: 4937"] One of the first things a DM should do before running a sandbox campaign is to decide on their demographics of their world and answer those sorts of questions. In my game worlds the typical stat block of a goblin or hobgoblin represents the equivalent of a human commoner. They are typical members of their species and have the typical martial skills of a member of their species. But they are far from the only thing out there. Depending on how close you get to the center of goblin power, there are whole units of goblins that are 3rd or 4th level fighters - goblin "heroes" of renown among their own race. Twenty goblin can go from being a pushover for a 6th level party to something truly terrifying depending on where in the world you are at and who you are dealing with. Are you dealing with random hunter gatherers living in human lands, or a clan raiding party, or a goblin king's highly trained standing army. And that's not even getting into the fact that goblin merchants are their adventuring class and as such it's like encountering an NPC party. And likewise a goblin guard of a typical small tribe that has invaded human lands is probably 1HD, whereas the goblin bodyguard standing around guarding the lair of a of a major goblin king is probably a 4HD fighter. The reason this is important is invariably you are going to find yourself dealing with encounters on the fly and asking questions like - what should a normal town guard be like? What are the stats of a normal pirate? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Hit Points. Did 3.0 Or 3.5 Get it Right?
Top