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General Tabletop Discussion
*Dungeons & Dragons
Hit Points. Did 3.0 Or 3.5 Get it Right?
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<blockquote data-quote="Celebrim" data-source="post: 9253413" data-attributes="member: 4937"><p>It occurs to me reading this post that while a portion of why I didn't have the normal problems you hear about with 3.X D&D because I nerfed casters with house rules, the other reason that I didn't have the same issues is that I ran 3.X as entirely an extension of my 1e AD&D campaign and so 8-20 enemies thrown at you in waves or from different directions was entirely the norm. The PC's regularly had to deal with 20+ sahuagin, pirates, beserkers, or zombies as foes. My standard encounter design was often 1-2 foes per PC, so encounters of 6-12 were normal - whether ghouls or hellhounds or perytons or fire drakes or velociraptors. Even "boss" monsters were often accompanied by 2-6 "minions" to provide a meat shield, or else where carefully homebrewed to deal with the action economy in some fashion. Save or suck wasn't just mechanically nerfed in my game but was tactically not a hammer you could use to solve every combat.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 9253413, member: 4937"] It occurs to me reading this post that while a portion of why I didn't have the normal problems you hear about with 3.X D&D because I nerfed casters with house rules, the other reason that I didn't have the same issues is that I ran 3.X as entirely an extension of my 1e AD&D campaign and so 8-20 enemies thrown at you in waves or from different directions was entirely the norm. The PC's regularly had to deal with 20+ sahuagin, pirates, beserkers, or zombies as foes. My standard encounter design was often 1-2 foes per PC, so encounters of 6-12 were normal - whether ghouls or hellhounds or perytons or fire drakes or velociraptors. Even "boss" monsters were often accompanied by 2-6 "minions" to provide a meat shield, or else where carefully homebrewed to deal with the action economy in some fashion. Save or suck wasn't just mechanically nerfed in my game but was tactically not a hammer you could use to solve every combat. [/QUOTE]
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Hit Points. Did 3.0 Or 3.5 Get it Right?
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