Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Hit Points & Healing Surges Finally Explained!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="roguerouge" data-source="post: 4628210" data-attributes="member: 13855"><p>OT: I was going to let this slide, but since at least two other people praised it and continued the thread further off-topic, I have to say that I'd find that kind of label for a power just a bit sexist and off-putting. </p><p></p><p>ON topic: The great and mighty Mearls solves nothing. When you use a harpoon with a rope attached, you need to know if the damage you caused was due to hitting the person because you can yank them towards you in your next action. For injury poison to do damage, it has to cause an injury. If you're making a save vs. poison, it can't be paired with sword damage that's described as caused by muscle fatigue. </p><p></p><p>And if you've been bathed in acid, bull-rushed into lava, sliced with a poisoned knife, thrown off a cliff, and harpooned, you're not going to be better after a few hours of rest. You're not tired and bruised; you're burnt, poisoned, stabbed, exfoliated, and have broken bones. There needs to be a plausible narrative explanation for why you're better. Spells are that widget. A nap is not that widget.</p></blockquote><p></p>
[QUOTE="roguerouge, post: 4628210, member: 13855"] OT: I was going to let this slide, but since at least two other people praised it and continued the thread further off-topic, I have to say that I'd find that kind of label for a power just a bit sexist and off-putting. ON topic: The great and mighty Mearls solves nothing. When you use a harpoon with a rope attached, you need to know if the damage you caused was due to hitting the person because you can yank them towards you in your next action. For injury poison to do damage, it has to cause an injury. If you're making a save vs. poison, it can't be paired with sword damage that's described as caused by muscle fatigue. And if you've been bathed in acid, bull-rushed into lava, sliced with a poisoned knife, thrown off a cliff, and harpooned, you're not going to be better after a few hours of rest. You're not tired and bruised; you're burnt, poisoned, stabbed, exfoliated, and have broken bones. There needs to be a plausible narrative explanation for why you're better. Spells are that widget. A nap is not that widget. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Hit Points & Healing Surges Finally Explained!
Top