Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Hit Points & Healing Surges Finally Explained!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jeff Wilder" data-source="post: 4630108" data-attributes="member: 5122"><p>Anything I'm not quoting is a demurrer.</p><p></p><p>If you throw the dart hard enough, it doesn't matter if you're throwing it 180 degrees off-target!</p><p> </p><p>Yes, number 6 is why.</p><p></p><p>That's why "almost" entirely, though as I think about it, is it really necessary? If poison does "surge damage," it could just have its own attack roll, right? Anyway, just thinking out loud.</p><p> </p><p>Cool. I've suggested something similar in the House Rules forum for 3E, because I feel the designers really missed an opportunity to use Constitution damage to represent stuff like falls and drowning.</p><p> </p><p>Monsters would need fewer HP in 4E (as it exists now) because combat goes on for rounds after it's effectively settled, and those rounds mean damage. If hit points and surges for PCs don't significantly increase, those resources will be spent more quickly than they should be to reach the "10 encounter" goal I was talking about.</p><p></p><p>Increasing hit points and surges is another way to balance things, but if 4E combats <em>do</em> grind (and in my limited experience, they do), I figure might at well fix that at the same time.</p><p></p><p>But again, bear in mind that this is the hypothetical situation of trying to retrofit currently existing 4E. Building from the ground up, it wouldn't need to be so much "eyeballing."</p><p> </p><p>I guess not. More than 10 encounters without significant healing -- and I mean "healing of injuries" (represented by surges), not "recovery of hit points" -- strains my sense of verisimilitude.</p><p></p><p>How many encounters is a level in 4E? Should a PC need any significant recovery time during those encounters? My feeling is "yes." Yours may well be "no," in which case we're probably back to why extant 4E healing works for you (I presume), but not for me.</p></blockquote><p></p>
[QUOTE="Jeff Wilder, post: 4630108, member: 5122"] Anything I'm not quoting is a demurrer. If you throw the dart hard enough, it doesn't matter if you're throwing it 180 degrees off-target! Yes, number 6 is why. That's why "almost" entirely, though as I think about it, is it really necessary? If poison does "surge damage," it could just have its own attack roll, right? Anyway, just thinking out loud. Cool. I've suggested something similar in the House Rules forum for 3E, because I feel the designers really missed an opportunity to use Constitution damage to represent stuff like falls and drowning. Monsters would need fewer HP in 4E (as it exists now) because combat goes on for rounds after it's effectively settled, and those rounds mean damage. If hit points and surges for PCs don't significantly increase, those resources will be spent more quickly than they should be to reach the "10 encounter" goal I was talking about. Increasing hit points and surges is another way to balance things, but if 4E combats [I]do[/I] grind (and in my limited experience, they do), I figure might at well fix that at the same time. But again, bear in mind that this is the hypothetical situation of trying to retrofit currently existing 4E. Building from the ground up, it wouldn't need to be so much "eyeballing." I guess not. More than 10 encounters without significant healing -- and I mean "healing of injuries" (represented by surges), not "recovery of hit points" -- strains my sense of verisimilitude. How many encounters is a level in 4E? Should a PC need any significant recovery time during those encounters? My feeling is "yes." Yours may well be "no," in which case we're probably back to why extant 4E healing works for you (I presume), but not for me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Hit Points & Healing Surges Finally Explained!
Top