Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Hit Points & Healing Surges Finally Explained!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 4630140" data-attributes="member: 4937"><p>Fourth edition was around in 1970?</p><p></p><p></p><p></p><p>No character in 1st edition ever takes 40 or 50 days to naturally heal. Whether that's a problem is a whole different discussion, but it would lie on the side of 'D&D treats wounds too abstractly'. As for lying in bed because you feel unlucky, that's not as ridiculous as it is sounds at first, but I don't even have to defend it because its such an obviously false claim. If you've read page 82, then you'd realize that Gygax never assumes all of a high level characters hit points are intangible - some he admits represents the ability to absorb damage. So a high level character is slowly healing up all those aforementioned nicks, gashes, bruises, cuts and bumps. While he's doing that he's also restoring his confidence, his flexibility, his stamina, the favor of the gods or whatever else you think his hit points represent.</p><p></p><p></p><p></p><p>Well duh.</p><p></p><p></p><p></p><p>Please stop pontificating over rules you don't know or understand. Besides which, I'm not sure what points you hope to score by proving that 1st edition D&D is unrealistic. </p><p></p><p></p><p></p><p>Which english verb would you prefer I use to capture the same meaning as 'reset'? As for it being a jab, I would be perfectly happy describing leaving the dungeon, returning to town and resting for a week as being a 'reset' in 1st edition. Yet you aren't claiming that I'm saying that 1st edition is too 'video gamey' - an analogy I already dismissed earlier in the thread anyway.</p><p> </p><p></p><p></p><p>First of all, you are again completely clueless about the 1st edition rules. No one that has actually read page 82 of the first edition DMG would write the above. Secondly, I think it can be fairly assumed that a character spending a couple weeks resting would have signfiicant physical injuries. </p><p></p><p>As for the rest, why should I bother explaining how I'd narrate and justify the above to someone that so clearly has a chip on his shoulder that he's willing to pontificate on the effects of rules even without knowing what those rules are? Or to condemn explanations without even knowing the full explanations?</p><p></p><p></p><p></p><p>Oh good grief. You are willfully misunderstanding me now.</p><p> </p><p></p><p></p><p>Sure. But did I ever say anything about daily resource management? I believe you are the one that introduced that idea. I was speaking about resource management between 'resets', which was the idea of the point at which players could assume they'd be able to replenish the vast majority of their resources. I wasn't really speaking about 'daily resource management at all' nor making any claims about 1st editions 'daily resource management'. For one thing, in 1st edition you usually can't reset - even at high levels - in as small of a time period as a day. You can probably recover all your hit points in a day if you have enough healiing spells, but then you'll need to wait another day to recover your spells. But I never claimed 4e doesn't have reset management, I merely said that the feel of the resource management was very different than earlier editions and 1st edition in particular.</p><p></p><p></p><p></p><p>Well, if you honestly think that its obvious to both of us that this is true, why are you assuming that my opinion doesn't take it into account?</p><p></p><p></p><p></p><p>So are you seriously advancing the argument that nothing has really changed with regards to tempo or granularity in 4e compared to 1e? How can you possibly claim this and at the same time mock 1st edition for a guy resting for months (not even true, but nevermind) to recover his hit points? Does that ever happen in 4e? </p><p> </p><p>Sheesh.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4630140, member: 4937"] Fourth edition was around in 1970? No character in 1st edition ever takes 40 or 50 days to naturally heal. Whether that's a problem is a whole different discussion, but it would lie on the side of 'D&D treats wounds too abstractly'. As for lying in bed because you feel unlucky, that's not as ridiculous as it is sounds at first, but I don't even have to defend it because its such an obviously false claim. If you've read page 82, then you'd realize that Gygax never assumes all of a high level characters hit points are intangible - some he admits represents the ability to absorb damage. So a high level character is slowly healing up all those aforementioned nicks, gashes, bruises, cuts and bumps. While he's doing that he's also restoring his confidence, his flexibility, his stamina, the favor of the gods or whatever else you think his hit points represent. Well duh. Please stop pontificating over rules you don't know or understand. Besides which, I'm not sure what points you hope to score by proving that 1st edition D&D is unrealistic. Which english verb would you prefer I use to capture the same meaning as 'reset'? As for it being a jab, I would be perfectly happy describing leaving the dungeon, returning to town and resting for a week as being a 'reset' in 1st edition. Yet you aren't claiming that I'm saying that 1st edition is too 'video gamey' - an analogy I already dismissed earlier in the thread anyway. First of all, you are again completely clueless about the 1st edition rules. No one that has actually read page 82 of the first edition DMG would write the above. Secondly, I think it can be fairly assumed that a character spending a couple weeks resting would have signfiicant physical injuries. As for the rest, why should I bother explaining how I'd narrate and justify the above to someone that so clearly has a chip on his shoulder that he's willing to pontificate on the effects of rules even without knowing what those rules are? Or to condemn explanations without even knowing the full explanations? Oh good grief. You are willfully misunderstanding me now. Sure. But did I ever say anything about daily resource management? I believe you are the one that introduced that idea. I was speaking about resource management between 'resets', which was the idea of the point at which players could assume they'd be able to replenish the vast majority of their resources. I wasn't really speaking about 'daily resource management at all' nor making any claims about 1st editions 'daily resource management'. For one thing, in 1st edition you usually can't reset - even at high levels - in as small of a time period as a day. You can probably recover all your hit points in a day if you have enough healiing spells, but then you'll need to wait another day to recover your spells. But I never claimed 4e doesn't have reset management, I merely said that the feel of the resource management was very different than earlier editions and 1st edition in particular. Well, if you honestly think that its obvious to both of us that this is true, why are you assuming that my opinion doesn't take it into account? So are you seriously advancing the argument that nothing has really changed with regards to tempo or granularity in 4e compared to 1e? How can you possibly claim this and at the same time mock 1st edition for a guy resting for months (not even true, but nevermind) to recover his hit points? Does that ever happen in 4e? Sheesh. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Hit Points & Healing Surges Finally Explained!
Top