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General Tabletop Discussion
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Hit Points & Healing Surges Finally Explained!
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<blockquote data-quote="ExploderWizard" data-source="post: 4634044" data-attributes="member: 66434"><p>I can't speak for Jeff, but what I interpret the "no injury" comment</p><p>to mean is that no matter how much pounding, slicing, crushing, or exhausting</p><p>punishment a PC takes, its nothing that a 6 hour nap won't fix. </p><p>For me, this is one element that turns 4E from a swords & sorcery</p><p>fantasy game into a supers fantasy game. PC's effectively only have</p><p>"stun points". Too much stun damage at once can still kill but anything </p><p>less than obliteration is shrugged off like a mild headache. </p><p> </p><p>It really doesn't matter how you choose to describe the effects. The effects of damage don't have to be descibed like wounds at all.</p><p>You can say that a PC who is down to 1 hp after a fight is very winded and bruised, but after 5 minutes of catching his breath, he is ok to fight again.</p><p>While this mechanic is functional you end up with fluff that more closely resembles a combat with the X men than a group of fantasy adventurers.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4634044, member: 66434"] I can't speak for Jeff, but what I interpret the "no injury" comment to mean is that no matter how much pounding, slicing, crushing, or exhausting punishment a PC takes, its nothing that a 6 hour nap won't fix. For me, this is one element that turns 4E from a swords & sorcery fantasy game into a supers fantasy game. PC's effectively only have "stun points". Too much stun damage at once can still kill but anything less than obliteration is shrugged off like a mild headache. It really doesn't matter how you choose to describe the effects. The effects of damage don't have to be descibed like wounds at all. You can say that a PC who is down to 1 hp after a fight is very winded and bruised, but after 5 minutes of catching his breath, he is ok to fight again. While this mechanic is functional you end up with fluff that more closely resembles a combat with the X men than a group of fantasy adventurers. [/QUOTE]
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