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General Tabletop Discussion
*Pathfinder & Starfinder
Hit points & long rests: please consider?
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<blockquote data-quote="Kzach" data-source="post: 5922274" data-attributes="member: 56189"><p>What I find most amusing about the whole 'realism' thing is that if you TRULY wanted realism then you wouldn't be playing D&D. But hey, let's run with it.</p><p></p><p>Every cut deep enough to break through the fat layers is potentially lethal. Infection will set in very quickly if not dealt with right away. Any bruise deep enough to affect internal organs or bones again carries with it the chance of infection but will also probably cause internal bleeding which can't be healed by anything short of magic. Then there are broken bones. Broken bones are adventure-career ending injuries. Without magical healing, bones will not set properly in a medieval setting and so the character will be permanently gimped, not to mention be out of action for at least 3-6 months depending on the severity.</p><p></p><p>Then there are all the real life-threatening wounds. A stab in the gut is pretty much a death sentence without magical healing. Even a small dagger in the gut is basically life-ending, and that's assuming it doesn't hit any arteries on the way in and doesn't hit the live or kidneys, just the intestines. Game over, friend.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5922274, member: 56189"] What I find most amusing about the whole 'realism' thing is that if you TRULY wanted realism then you wouldn't be playing D&D. But hey, let's run with it. Every cut deep enough to break through the fat layers is potentially lethal. Infection will set in very quickly if not dealt with right away. Any bruise deep enough to affect internal organs or bones again carries with it the chance of infection but will also probably cause internal bleeding which can't be healed by anything short of magic. Then there are broken bones. Broken bones are adventure-career ending injuries. Without magical healing, bones will not set properly in a medieval setting and so the character will be permanently gimped, not to mention be out of action for at least 3-6 months depending on the severity. Then there are all the real life-threatening wounds. A stab in the gut is pretty much a death sentence without magical healing. Even a small dagger in the gut is basically life-ending, and that's assuming it doesn't hit any arteries on the way in and doesn't hit the live or kidneys, just the intestines. Game over, friend. [/QUOTE]
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Hit points & long rests: please consider?
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