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Hit points & long rests: please consider?
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<blockquote data-quote="Mercutio01" data-source="post: 5923005" data-attributes="member: 37277"><p>Here's an analogy for where I think we're coming from.</p><p></p><p>You seem think that my idea of a fighter with 1 HP is Monty Python's Black Knight. He's missing limbs and potentially disemboweled and just dismissing the dismemberment as a flesh wound. He's bleeding profusely and screaming "Come back here so I can bite your legs off."</p><p></p><p>I think he's more like Rocky Balboa in round 10. He's beat to hell, but isn't missing limbs and isn't shrugging it off. he's just fighting through it, but any hit might be the one to drop him down. I think he's huffing and wheezing and just barely keeping his feet, but still able to fight.</p><p></p><p>Now, in reverse, I still see Rocky Balboa after the fight. It's going to take either magic or a really long time before he's ready to fight again.</p><p></p><p></p><p></p><p>I think you see the fighter as Spider-Man. He never gets hit, every "hit" is really just Spidey dancing away at the last second, and when he finally wraps up the enemies in his web and takes a break, he's back to full health.</p><p></p><p></p><p></p><p>My heroes are gutsy every-men who step up to the plate when necessary. They're Rocky Balboa. They're Conan. They might have more skills or more strength than their peers, but what really sets them apart is their determination and guts. If they're any superhero, they're Batman Year One. The games I like to play and stories I like to read are not great people doing great things. They're normal people doing great things. It's not Hercules fighting the Nemean Lion (at least not until epic levels). It's Spartacus rising up from slave to rebel leader. It's not Superman bringing justice to Metropolis. It's Musashi Miyamoto on his way to becoming the greatest swordsman that ever lived. It doesn't start with "The Book of Five Rings." It ends with it.</p><p></p><p>I want "The Black Company," "The Name of the Wind," "Watership Down," and "Seven Samurai," not Justice League Neverwinter. That's what end-game/epic levels are for.</p></blockquote><p></p>
[QUOTE="Mercutio01, post: 5923005, member: 37277"] Here's an analogy for where I think we're coming from. You seem think that my idea of a fighter with 1 HP is Monty Python's Black Knight. He's missing limbs and potentially disemboweled and just dismissing the dismemberment as a flesh wound. He's bleeding profusely and screaming "Come back here so I can bite your legs off." I think he's more like Rocky Balboa in round 10. He's beat to hell, but isn't missing limbs and isn't shrugging it off. he's just fighting through it, but any hit might be the one to drop him down. I think he's huffing and wheezing and just barely keeping his feet, but still able to fight. Now, in reverse, I still see Rocky Balboa after the fight. It's going to take either magic or a really long time before he's ready to fight again. I think you see the fighter as Spider-Man. He never gets hit, every "hit" is really just Spidey dancing away at the last second, and when he finally wraps up the enemies in his web and takes a break, he's back to full health. My heroes are gutsy every-men who step up to the plate when necessary. They're Rocky Balboa. They're Conan. They might have more skills or more strength than their peers, but what really sets them apart is their determination and guts. If they're any superhero, they're Batman Year One. The games I like to play and stories I like to read are not great people doing great things. They're normal people doing great things. It's not Hercules fighting the Nemean Lion (at least not until epic levels). It's Spartacus rising up from slave to rebel leader. It's not Superman bringing justice to Metropolis. It's Musashi Miyamoto on his way to becoming the greatest swordsman that ever lived. It doesn't start with "The Book of Five Rings." It ends with it. I want "The Black Company," "The Name of the Wind," "Watership Down," and "Seven Samurai," not Justice League Neverwinter. That's what end-game/epic levels are for. [/QUOTE]
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Hit points & long rests: please consider?
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