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*Pathfinder & Starfinder
Hit points & long rests: please consider?
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<blockquote data-quote="synthapse" data-source="post: 5925699" data-attributes="member: 59646"><p>If you're looking for general feedback, I can share my personal experiences as well.</p><p></p><p>I ran 4E for a total of almost two years. In that time, I killed 6 PCs, never with a TPK. In every fight that mattered, at least one player was drinking from the Cup of Negative Hit Points, and in the best fights there would be two or more PCs in the dirt.</p><p></p><p>I ran 3E for almost the same amount of time, during which time I killed 3 PCs total, all in a 3 party TPK (during which time I greatly overestimated the party's ability to deal with a mind flayer and a life-leech otyugh). I don't know how often I dropped PCs to negatives, but it wasn't often.</p><p></p><p>These results are hardly conclusive-- I'm not the kind of DM that enjoys killing player characters, as it tends to screw up my plots. And in my 4E campaign, 5 of the 6 PC deaths came before 3rd level in a Dark Sun game, which tend to be nastier.</p><p></p><p>Due to great fortune, I was able to participate in the Friends and Family playtest, in which time I ran 4 sessions and killed 2 PCs, though one was killed due to spectacular levels of bad luck-- 3 consecutive natural 1s rolled on death saves, and taking 6, 6, and 5 points of damage with each failed save. </p><p></p><p>I don't know if that helps your argument or not, but there ya go.</p></blockquote><p></p>
[QUOTE="synthapse, post: 5925699, member: 59646"] If you're looking for general feedback, I can share my personal experiences as well. I ran 4E for a total of almost two years. In that time, I killed 6 PCs, never with a TPK. In every fight that mattered, at least one player was drinking from the Cup of Negative Hit Points, and in the best fights there would be two or more PCs in the dirt. I ran 3E for almost the same amount of time, during which time I killed 3 PCs total, all in a 3 party TPK (during which time I greatly overestimated the party's ability to deal with a mind flayer and a life-leech otyugh). I don't know how often I dropped PCs to negatives, but it wasn't often. These results are hardly conclusive-- I'm not the kind of DM that enjoys killing player characters, as it tends to screw up my plots. And in my 4E campaign, 5 of the 6 PC deaths came before 3rd level in a Dark Sun game, which tend to be nastier. Due to great fortune, I was able to participate in the Friends and Family playtest, in which time I ran 4 sessions and killed 2 PCs, though one was killed due to spectacular levels of bad luck-- 3 consecutive natural 1s rolled on death saves, and taking 6, 6, and 5 points of damage with each failed save. I don't know if that helps your argument or not, but there ya go. [/QUOTE]
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Hit points & long rests: please consider?
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