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[Hit Points - Minor Rant] How few is too few?
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<blockquote data-quote="spunky_mutters" data-source="post: 271500" data-attributes="member: 5426"><p>I find both as a player and a DM that it's very disappointing to level up and roll a 1 for hp. It was worse under 1e/2e, especially for those last couple of rolls before name level. With 3e, it should even out over time. You level fast enough, and get enought dice that it should even out. If the player dwells on it for quite a while after rolling (i.e. every time he has cause to mention his hp total), the situation will probably take care of itself. I find that players tend to be careless with characters they aren't terribly fond of. It's unfortunate that the player feels 'cheated' by the dice. But it's really no different than always missing attacks. You're just not as effective as you could be. But like you said, as the ref, I would do what I could to ameliorate the situation. With the gobs of magic being doled out, the player should be able to rectify this. If the player still feels shortchanged, like he's having to use magic that could better be spent on beefing up his combat abilities...you can only lead a horse to water. Like I said before, that situation will tend to resolve itself. </p><p></p><p>Just try not to let it distract from the fun of the game. Everybody has had 'loser' character at one time or another. They have tremendous rp value, getting some of the best lines out of the other players. They may not live long, but you can enjoy them while they're there.</p></blockquote><p></p>
[QUOTE="spunky_mutters, post: 271500, member: 5426"] I find both as a player and a DM that it's very disappointing to level up and roll a 1 for hp. It was worse under 1e/2e, especially for those last couple of rolls before name level. With 3e, it should even out over time. You level fast enough, and get enought dice that it should even out. If the player dwells on it for quite a while after rolling (i.e. every time he has cause to mention his hp total), the situation will probably take care of itself. I find that players tend to be careless with characters they aren't terribly fond of. It's unfortunate that the player feels 'cheated' by the dice. But it's really no different than always missing attacks. You're just not as effective as you could be. But like you said, as the ref, I would do what I could to ameliorate the situation. With the gobs of magic being doled out, the player should be able to rectify this. If the player still feels shortchanged, like he's having to use magic that could better be spent on beefing up his combat abilities...you can only lead a horse to water. Like I said before, that situation will tend to resolve itself. Just try not to let it distract from the fun of the game. Everybody has had 'loser' character at one time or another. They have tremendous rp value, getting some of the best lines out of the other players. They may not live long, but you can enjoy them while they're there. [/QUOTE]
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