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[Hit Points - Minor Rant] How few is too few?
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<blockquote data-quote="Henry" data-source="post: 271591" data-attributes="member: 158"><p>Forceuser - while the character is not automatically doomed (as one poster said, there ARE missile weapons <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />), it is true that if he plans to be a "meat shield" that he is unable to do so, even with all the CON boosting items available. All it takes is one mild poison to destroy even these so-called average hit points.</p><p></p><p>So far with my group, we have rolled hit points, as usual. if someone gets a one or a two, I usually let them reroll - unless they've been getting exceptional max or near max rolls for every level up until now.</p><p></p><p>One house rule I introduced a while back to the wizards boards (i didn't originate it, It's just that I'm the first person I remember that talked about it over there in about 1999 or so) is to roll hit points TWICE when gaining a new hit die, and keep the best one. Statistically, it raises the hp average a little bit, but doesn't give them the whole store, like the living Greyhawk method does. You can STILL roll crappily, but it is far less likely you will do so.</p><p></p><p>Forceuser, I agree that if the group agreed to let the dice fall where they may, and only one person is whining, then they need to accept the situation. But if the majority of players are complaining, then the issue needs to be discussed, because it's not just the rant of one dissenter.</p></blockquote><p></p>
[QUOTE="Henry, post: 271591, member: 158"] Forceuser - while the character is not automatically doomed (as one poster said, there ARE missile weapons :)), it is true that if he plans to be a "meat shield" that he is unable to do so, even with all the CON boosting items available. All it takes is one mild poison to destroy even these so-called average hit points. So far with my group, we have rolled hit points, as usual. if someone gets a one or a two, I usually let them reroll - unless they've been getting exceptional max or near max rolls for every level up until now. One house rule I introduced a while back to the wizards boards (i didn't originate it, It's just that I'm the first person I remember that talked about it over there in about 1999 or so) is to roll hit points TWICE when gaining a new hit die, and keep the best one. Statistically, it raises the hp average a little bit, but doesn't give them the whole store, like the living Greyhawk method does. You can STILL roll crappily, but it is far less likely you will do so. Forceuser, I agree that if the group agreed to let the dice fall where they may, and only one person is whining, then they need to accept the situation. But if the majority of players are complaining, then the issue needs to be discussed, because it's not just the rant of one dissenter. [/QUOTE]
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