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Hit Points, the DM or the players?
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<blockquote data-quote="Gothmog" data-source="post: 881564" data-attributes="member: 317"><p>Steven, I go a little further than you do. I started a campaign 12 years ago in 2E, converted to 3E. The entire time, I have kept track of PC hit points, saves, AC, magic item abilities and plusses- basically anything that is numerical in nature. The PCs do not know how many HP they have, exactly what their AC is, what plus thir weapons are, etc. I did it to cut down on the meta-gaming and power-gaming two guys in my group used to engage in- but once we got used to it, all of my players perfer it. All they have in front of them is a sheet of paper with their history, gear list, feats, and skills. I have found it improves the quality of role-playing a lot when people don't have easy access to the numbers to distrac them. However, a word of caution- don't do this unless you know your players well and they trust you- it could easily backfire.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 881564, member: 317"] Steven, I go a little further than you do. I started a campaign 12 years ago in 2E, converted to 3E. The entire time, I have kept track of PC hit points, saves, AC, magic item abilities and plusses- basically anything that is numerical in nature. The PCs do not know how many HP they have, exactly what their AC is, what plus thir weapons are, etc. I did it to cut down on the meta-gaming and power-gaming two guys in my group used to engage in- but once we got used to it, all of my players perfer it. All they have in front of them is a sheet of paper with their history, gear list, feats, and skills. I have found it improves the quality of role-playing a lot when people don't have easy access to the numbers to distrac them. However, a word of caution- don't do this unless you know your players well and they trust you- it could easily backfire. [/QUOTE]
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Hit Points, the DM or the players?
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