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Hit points- The final frontier
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<blockquote data-quote="half-dragon dragon" data-source="post: 4545915" data-attributes="member: 51211"><p>While the body points idea may not apply to 4e, I do think the body points = CON could work, for a heroic/beginning tier. You could start off with the basic idea that body = CON for the first tier of play or whatever level range, etc would describe the characters as mortal. From there you could scale it by tier with a multiple of the character's CON. </p><p></p><p>So for 4e it would something like:</p><p>Heroic: Body = Con</p><p>Paragon: Body = Con x 2</p><p>Epic: Body = Con x 3</p><p></p><p>If you wanted some realism left in it, you could explain it as the character's getting closer and closer to legendary status, and thus wounds that would fell a mortal, are more like inconveniences to epic heroes.</p></blockquote><p></p>
[QUOTE="half-dragon dragon, post: 4545915, member: 51211"] While the body points idea may not apply to 4e, I do think the body points = CON could work, for a heroic/beginning tier. You could start off with the basic idea that body = CON for the first tier of play or whatever level range, etc would describe the characters as mortal. From there you could scale it by tier with a multiple of the character's CON. So for 4e it would something like: Heroic: Body = Con Paragon: Body = Con x 2 Epic: Body = Con x 3 If you wanted some realism left in it, you could explain it as the character's getting closer and closer to legendary status, and thus wounds that would fell a mortal, are more like inconveniences to epic heroes. [/QUOTE]
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