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Hit points- The final frontier
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<blockquote data-quote="ExploderWizard" data-source="post: 4546044" data-attributes="member: 66434"><p>The body point system was originally written for my own complete system. I just took some basic concepts out of it to make it more usable with D&D editions. </p><p> </p><p>The whole idea behind body points NOT scaling is because thats what hit points are for. Body points do not take hero status into account ( other than having a super high CON, that is<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />) and that is intentional.</p><p> </p><p>The problem with scaling the body points is that they then just become another abstract pool of hit points thats called something else. A hero can last in a fight because he is a hero. A hero cannot sustain a greatsword through the chest because he is a hero. </p><p> </p><p>The body point concept might not work for everyone. If you want a hero to be able to stand up and carry on the fight, no matter how physically wounded, from warlord style healing then body points are the wrong answer.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4546044, member: 66434"] The body point system was originally written for my own complete system. I just took some basic concepts out of it to make it more usable with D&D editions. The whole idea behind body points NOT scaling is because thats what hit points are for. Body points do not take hero status into account ( other than having a super high CON, that is:p) and that is intentional. The problem with scaling the body points is that they then just become another abstract pool of hit points thats called something else. A hero can last in a fight because he is a hero. A hero cannot sustain a greatsword through the chest because he is a hero. The body point concept might not work for everyone. If you want a hero to be able to stand up and carry on the fight, no matter how physically wounded, from warlord style healing then body points are the wrong answer. [/QUOTE]
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