Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hit Points
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nahat Anoj" data-source="post: 5783024" data-attributes="member: 25075"><p>I understand the sentiment to treat hps more as an abstract pacing mechanic and not think too much about what they really represent. But if the continued arguments over warlord healing are any indication, for a big chunk of people it really *is* important and I believe it's an issue they're going to have to address. Indeed, I think it's one of those issues right at the heart of the gamism vs simulationism debate. Personally, I think it's okay to come up with rules from a gamist perspective but those rules have to be followed up with a discussion on what those rules means (or can mean) in the imagined space of the game world.</p><p></p><p>I mean, if hitpoints are not purely physical, then what happens when you take damage? What happens if you take damage that is physical but then "heal" it via non-magical inspiration? Lots of non-4e people might roll their eyes at the ability to do the latter (again, the warlord healing argument). So while you can just wave your hand and say it doesn't matter, I think as a game designer you need to have an answer for those people.</p></blockquote><p></p>
[QUOTE="Nahat Anoj, post: 5783024, member: 25075"] I understand the sentiment to treat hps more as an abstract pacing mechanic and not think too much about what they really represent. But if the continued arguments over warlord healing are any indication, for a big chunk of people it really *is* important and I believe it's an issue they're going to have to address. Indeed, I think it's one of those issues right at the heart of the gamism vs simulationism debate. Personally, I think it's okay to come up with rules from a gamist perspective but those rules have to be followed up with a discussion on what those rules means (or can mean) in the imagined space of the game world. I mean, if hitpoints are not purely physical, then what happens when you take damage? What happens if you take damage that is physical but then "heal" it via non-magical inspiration? Lots of non-4e people might roll their eyes at the ability to do the latter (again, the warlord healing argument). So while you can just wave your hand and say it doesn't matter, I think as a game designer you need to have an answer for those people. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hit Points
Top