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Hit Probability is a Slippery Slope
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<blockquote data-quote="Keenath" data-source="post: 4392018" data-attributes="member: 59792"><p>How do you figure THAT?</p><p></p><p>If I give up buying a +4 sword for a level, I'm 5% weaker for that level... but as once I get my cash together or find a new weapon that's back on track, how am I "paying for it for the rest of [my] career"?</p><p></p><p>In any case, as TK said, it's much more complex than a pure attack bonus calculation. If I choose to take a set of awesome armor in lieu of a new weapon, am I really 'weaker'? I can stand up to more rounds of combat even if I'm dealing out less damage. Likewise, if I've put some significant points into Con and let my Str drop, is the increased Healing Surge and HP worthwhile? Maybe it is, yes! You're correct about the math, but the actual game has too many variables to be that simple.</p><p></p><p>And in any case, from looking at my 1st level group, a well built fighter can hit on a 4 or 5 in a lot of cases (and he almost can't miss if he's flanking...), so he's really not going to be hurting if he "loses" a few points of attack bonus -- relative to AC -- as he levels up. Heck, the power attack feat is BUILT around that assumption.</p></blockquote><p></p>
[QUOTE="Keenath, post: 4392018, member: 59792"] How do you figure THAT? If I give up buying a +4 sword for a level, I'm 5% weaker for that level... but as once I get my cash together or find a new weapon that's back on track, how am I "paying for it for the rest of [my] career"? In any case, as TK said, it's much more complex than a pure attack bonus calculation. If I choose to take a set of awesome armor in lieu of a new weapon, am I really 'weaker'? I can stand up to more rounds of combat even if I'm dealing out less damage. Likewise, if I've put some significant points into Con and let my Str drop, is the increased Healing Surge and HP worthwhile? Maybe it is, yes! You're correct about the math, but the actual game has too many variables to be that simple. And in any case, from looking at my 1st level group, a well built fighter can hit on a 4 or 5 in a lot of cases (and he almost can't miss if he's flanking...), so he's really not going to be hurting if he "loses" a few points of attack bonus -- relative to AC -- as he levels up. Heck, the power attack feat is BUILT around that assumption. [/QUOTE]
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