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General Tabletop Discussion
*Pathfinder & Starfinder
HitPoints fluff and crunch in 4th ed d&d
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<blockquote data-quote="Kaisoku" data-source="post: 3966452" data-attributes="member: 58447"><p>Fighter gets stabbed in the stomach by the big bad guy. His response? Headbutts the guy, pulls the sword out and makes a witty reply through gritted teeth as he stabs down with the blade.</p><p></p><p>THAT'S Fighter training. A threat like that probably would have taken a massive amount of HP damage. Being a Fighter, he pulls through with most combat ability still there (effectively). A lesser trained person? Say.. a Medic or Expert? Probably drop to the ground screaming their guts out...</p><p></p><p></p><p>I'd like the game to still have a mechanic to apply this kind of damage without it suddenly disappearing between encounters.</p><p></p><p>Then again.. maybe Hitpoints could become "per encounter", and players could also get per encounter uses of Action Points to remain standing even after dropping to 0, with some negative effect (fatigued/exhausted or whatever). It would definately emulate such a situation better.</p><p></p><p>*shrug* Just tossing around some ideas for your proposed concept.</p></blockquote><p></p>
[QUOTE="Kaisoku, post: 3966452, member: 58447"] Fighter gets stabbed in the stomach by the big bad guy. His response? Headbutts the guy, pulls the sword out and makes a witty reply through gritted teeth as he stabs down with the blade. THAT'S Fighter training. A threat like that probably would have taken a massive amount of HP damage. Being a Fighter, he pulls through with most combat ability still there (effectively). A lesser trained person? Say.. a Medic or Expert? Probably drop to the ground screaming their guts out... I'd like the game to still have a mechanic to apply this kind of damage without it suddenly disappearing between encounters. Then again.. maybe Hitpoints could become "per encounter", and players could also get per encounter uses of Action Points to remain standing even after dropping to 0, with some negative effect (fatigued/exhausted or whatever). It would definately emulate such a situation better. *shrug* Just tossing around some ideas for your proposed concept. [/QUOTE]
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HitPoints fluff and crunch in 4th ed d&d
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