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<blockquote data-quote="Axegrrl" data-source="post: 1673527" data-attributes="member: 17584"><p>Something occurs to me regarding sales of adventures/settings/etc vs. rules books. </p><p></p><p>Take a good long look at the forums under RPG Forums. We've got:</p><p>General Discussion</p><p>D&D Rules</p><p>House Rules</p><p>D20 Modern, D20 System, & OGL Games</p><p>Rogues Gallery</p><p>D20 & Open Gaming Publishers</p><p></p><p>Of note: there are no setting-specific forums, but there are two that are rules-specific. </p><p></p><p>Now look at the topics in General RPG Discussion. As I type this, the first page of topics has two, maybe three threads that are setting-specific. </p><p></p><p>(The d20/other forum seems to have the most setting-specific threads, but at a guess, that's because of the higher percentage of d20/other game books that are setting-specific vs. d20/d&d.)</p><p></p><p>Some perceptions I've run across: </p><p>For setting, what the GM says, goes. </p><p>If the GM can't come up with a decent setting -- either by using a published setting, mixing & matching from multiple published settings, or creating it from scratch -- someone else should be GMing.</p><p>Rules that players come up with are suspect.</p><p>Rules that have been published are potentially viable.</p><p></p><p>One GM quote I've heard, regarding rules: "If it's in print, you can use it." That went for classes, races, feats, whatever.</p><p>The same GM disallowed what seemed to me to be a somewhat-underpowered prestige class, because it had been created by a player. The player (not me, btw) had deliberately underpowered it in hopes of getting it approved.</p><p></p><p>So yeah, people are more likely to buy rules-related materials than settings.</p></blockquote><p></p>
[QUOTE="Axegrrl, post: 1673527, member: 17584"] Something occurs to me regarding sales of adventures/settings/etc vs. rules books. Take a good long look at the forums under RPG Forums. We've got: General Discussion D&D Rules House Rules D20 Modern, D20 System, & OGL Games Rogues Gallery D20 & Open Gaming Publishers Of note: there are no setting-specific forums, but there are two that are rules-specific. Now look at the topics in General RPG Discussion. As I type this, the first page of topics has two, maybe three threads that are setting-specific. (The d20/other forum seems to have the most setting-specific threads, but at a guess, that's because of the higher percentage of d20/other game books that are setting-specific vs. d20/d&d.) Some perceptions I've run across: For setting, what the GM says, goes. If the GM can't come up with a decent setting -- either by using a published setting, mixing & matching from multiple published settings, or creating it from scratch -- someone else should be GMing. Rules that players come up with are suspect. Rules that have been published are potentially viable. One GM quote I've heard, regarding rules: "If it's in print, you can use it." That went for classes, races, feats, whatever. The same GM disallowed what seemed to me to be a somewhat-underpowered prestige class, because it had been created by a player. The player (not me, btw) had deliberately underpowered it in hopes of getting it approved. So yeah, people are more likely to buy rules-related materials than settings. [/QUOTE]
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