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[Hivemind] Wake up, Fishy! Why are you sleeping!?
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<blockquote data-quote="Ao the Overkitty" data-source="post: 1605956" data-attributes="member: 9758"><p>True, but that usually leads to people not showing up for your next gameday, doesn't it?</p><p></p><p>So far, i think I've got a good start on it. It's an adventure for 15th level retired, middle-aged adventurers. I'll probably run it on the 4th or 5th of July, since our groups tend to get together when state workers don't work. The first time I run it, I'll just let my group make up the PCs. I'm going to encourage them to put some aging quirks into their characters, like a rogue with arthritis, for example.</p><p></p><p>I've got the intro worked up, have been working on npcs and going through my map collection looking for good ones.</p><p></p><p><em>Back in the day, you were a great band of adventurers. You did a lot of great things for your king and country. Great enough, at least, for the king to bequeath to each of you a substantial amount of land to lord over as one of his vassals. Since then, life has been pretty good. You’ve got servants and a nice, cushy house. Peasants pay you in goods and services for living on your land. And, most importantly, now YOU have adventurers who solve your problems for you. This has allowed you to divert your attention to more important matters.</em></p><p><em></em></p><p><em>Recently, one of you received reports of some problems in one of your villages which you easily identified as vampires. You dispatched a couple of young paladins and went back to your poker game. They didn’t return, so you chalked it up to inexperience. You sent a cohort with a more experienced band of adventures to deal with it and raised the others 20 platinum.</em></p><p><em></em></p><p><em>When they didn’t return either you realized you had a bit of a problem. You summoned your old adventuring buddies, had a servant dust off your armor and weapon and… Ooh! Let out those straps. You don’t remember your armor being so tight!</em></p></blockquote><p></p>
[QUOTE="Ao the Overkitty, post: 1605956, member: 9758"] True, but that usually leads to people not showing up for your next gameday, doesn't it? So far, i think I've got a good start on it. It's an adventure for 15th level retired, middle-aged adventurers. I'll probably run it on the 4th or 5th of July, since our groups tend to get together when state workers don't work. The first time I run it, I'll just let my group make up the PCs. I'm going to encourage them to put some aging quirks into their characters, like a rogue with arthritis, for example. I've got the intro worked up, have been working on npcs and going through my map collection looking for good ones. [I]Back in the day, you were a great band of adventurers. You did a lot of great things for your king and country. Great enough, at least, for the king to bequeath to each of you a substantial amount of land to lord over as one of his vassals. Since then, life has been pretty good. You’ve got servants and a nice, cushy house. Peasants pay you in goods and services for living on your land. And, most importantly, now YOU have adventurers who solve your problems for you. This has allowed you to divert your attention to more important matters. Recently, one of you received reports of some problems in one of your villages which you easily identified as vampires. You dispatched a couple of young paladins and went back to your poker game. They didn’t return, so you chalked it up to inexperience. You sent a cohort with a more experienced band of adventures to deal with it and raised the others 20 platinum. When they didn’t return either you realized you had a bit of a problem. You summoned your old adventuring buddies, had a servant dust off your armor and weapon and… Ooh! Let out those straps. You don’t remember your armor being so tight![/I] [/QUOTE]
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