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HMP Releases Codex Paragons: Forest Dwellers
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<blockquote data-quote="HalWhitewyrm" data-source="post: 3261736" data-attributes="member: 4046"><p><a href="http://enworld.rpgnow.com/product_info.php?products_id=20809&" target="_blank">[imager]http://enworld.rpgnow.com/products/product_20809.jpg[/imager]</a>Highmoon Media Productions presents <a href="http://enworld.rpgnow.com/product_info.php?products_id=20809&" target="_blank">Codex Paragons: Forest Dwellers</a>. </p><p></p><p><span style="font-size: 10px"><strong><em>Paragon</em> (noun) - an ideal instance; a perfect embodiment of a concept.</strong></span> </p><p></p><p>Racial paragons represent the epitome of their kind, excelling in everything their race excels, yet vulnerable in all the ways their kin are vulnerable. Possessed of traits that elevate them well above the ordinary, however, racial paragons represent a race's potential evolved to its utmost. Every race, including its subraces and variations, features a paragon ideal that epitomizes it, and the <strong><em>Codex Paragons</em></strong> catalogues them all, from the lowly kobold to the mighty ogre. </p><p></p><p>This chapter of the codex details the paragons of the forest dwellers, those races that make their home among the thick and primeval woodlands. Hence are presented the mighty <strong>centaur</strong>, powerful protector of his tribe; the bewitching <strong>dryad</strong>, a fae who animates the trees to do her bidding; the feral <strong>wild elf</strong>, invincible in battle with his cooshee companion; the reclusive <strong>wood elf</strong>, master of stealth in the forest; the jovial <strong>forest gnome</strong>, companion to wildlife and enemy to goblinkind; and the lusty <strong>satyr</strong>, master musician and bon vivant extraordinaire. </p><p></p><p>Written by: Scott G. Carter, Mark Gedak, Daniel M. Perez</p><p></p><p><strong><a href="http://enworld.rpgnow.com/product_info.php?products_id=20809&" target="_blank">Available now at the EN World Download Shop</a></strong>.</p></blockquote><p></p>
[QUOTE="HalWhitewyrm, post: 3261736, member: 4046"] [URL=http://enworld.rpgnow.com/product_info.php?products_id=20809&][imager]http://enworld.rpgnow.com/products/product_20809.jpg[/imager][/URL]Highmoon Media Productions presents [URL=http://enworld.rpgnow.com/product_info.php?products_id=20809&]Codex Paragons: Forest Dwellers[/URL]. [SIZE=2][B][I]Paragon[/I] (noun) - an ideal instance; a perfect embodiment of a concept.[/B][/SIZE] Racial paragons represent the epitome of their kind, excelling in everything their race excels, yet vulnerable in all the ways their kin are vulnerable. Possessed of traits that elevate them well above the ordinary, however, racial paragons represent a race's potential evolved to its utmost. Every race, including its subraces and variations, features a paragon ideal that epitomizes it, and the [B][I]Codex Paragons[/I][/B] catalogues them all, from the lowly kobold to the mighty ogre. This chapter of the codex details the paragons of the forest dwellers, those races that make their home among the thick and primeval woodlands. Hence are presented the mighty [B]centaur[/B], powerful protector of his tribe; the bewitching [B]dryad[/B], a fae who animates the trees to do her bidding; the feral [B]wild elf[/B], invincible in battle with his cooshee companion; the reclusive [B]wood elf[/B], master of stealth in the forest; the jovial [B]forest gnome[/B], companion to wildlife and enemy to goblinkind; and the lusty [B]satyr[/B], master musician and bon vivant extraordinaire. Written by: Scott G. Carter, Mark Gedak, Daniel M. Perez [B][URL=http://enworld.rpgnow.com/product_info.php?products_id=20809&]Available now at the EN World Download Shop[/URL][/B]. [/QUOTE]
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