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HM's AP for PbP -(closed group, playtesting)
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<blockquote data-quote="jkason" data-source="post: 5592071" data-attributes="member: 2710"><p>I'll admit up front, I'm not a big fan of traps, since making them takes time, and disabling them feels like one or two party members doing something while everyone else has to sit on his hands.</p><p></p><p>That said, if the AP has traps built in, then it's better I have someone who can deal with them, which would mean no thug (they give up the Trapfinding class features). I don't like the Trapsmith rogue for having to give up the uncanny dodging (flatfooted rogue = squish), but the trapper ranger might be an option (from what I can tell, they give up spells for basically the rogue disabling benefits and a few custom traps?). They have two fewer skill points per level than a rogue, but especially if someone else is the face, I don't think that will matter a whole lot. I can still probably get what I need there, and two-weapon fighting besides. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="jkason, post: 5592071, member: 2710"] I'll admit up front, I'm not a big fan of traps, since making them takes time, and disabling them feels like one or two party members doing something while everyone else has to sit on his hands. That said, if the AP has traps built in, then it's better I have someone who can deal with them, which would mean no thug (they give up the Trapfinding class features). I don't like the Trapsmith rogue for having to give up the uncanny dodging (flatfooted rogue = squish), but the trapper ranger might be an option (from what I can tell, they give up spells for basically the rogue disabling benefits and a few custom traps?). They have two fewer skill points per level than a rogue, but especially if someone else is the face, I don't think that will matter a whole lot. I can still probably get what I need there, and two-weapon fighting besides. ;) [/QUOTE]
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