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HM's AP for PbP - RG
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<blockquote data-quote="HolyMan" data-source="post: 5592701" data-attributes="member: 84167"><p><strong>AP notes</strong></p><p></p><p>[sblock=Tal'Duporia]</p><p><strong>History:</strong> A lot of the events prior to the days of the desert kingdoms rise from the sands is obscured in myth and legend. The first and oldest myth is that the desert has not always been where it stands today. Legend passed down through song and sand-script say that once where the desert of today stands there was once an inland sea. It is said that one night fishermen and villages that once where near the sea woke up one morning to find it gone and the still wet sand, plants once underwater lying in heaps, and a sprinkling of dead fish about the land.</p><p></p><p>Adventurers came to explore the great mystery and found no explanation but they did discovery something new. Three pyramids which must have laid on the seas bottom for ages where found with the boundries of the new desert and each was exactly the same yet each was hundreds of miles from one another. </p><p></p><p>This new land was never truly fought over or conquered but in time a king came to rule the land and with him he brought two sons. Sette Tal'Dupor the sorcerer king was one of the first men to lay claim to the lands that were once underwater but had been starting to become hot and dry over a half a century later. He built a city near one of the pyramids and gave land that surrounded the other two to his sons so that might rule in his name. The three men ruled and learned the ways of their new homeland over many years of trail and error, eventually conqueror it and brought forth the nation of Tal'Duporia that stands today.</p><p></p><p>The youngest son Bati, built a city in the eastern most lands and he named the city after his wife, Leinier. Finding the pyramid nestled between two high cliff walls. Bati decided to carve his city out of the rock walls of those cliffs using the natural caves within to help in the expansion of the city and growing populace. Leinier is now deserted, it is a haunted area that no one ventures to today. It is said some great curse fell upon Bati, given to him by the gods.</p><p></p><p>The oldest son Ellkun, built his city near the river Sette (named after his father) and named the city Cepinus. The pyramid was a few miles from the river so it was never truly a part if the city but it was explored by Ellkun at his fathers wish. Later Cepinus with it's location as a staging area to cross the desert allowing caravans a quicker route to southern cities for their goods, allowed Cepinus to grow and prosper. <strong>Note</strong>: this is the starting city for this AP and is your usual mix of peoples, cultures, and goods.</p><p></p><p>Sette Tal'Dupor the sorcerer king founded his city near the last pyramid actually building the city around it making it the center of the massively walled city/state come to be whispered as The Black Fortress. While slavery is practiced in other parts of the desert it is the mainstay of The Black Fortress with slaves (those marked by the tattoo tear drop called The Tear of Sorrow) being the main trade into it's dark walls. Staying clear of The Black Fortress is just common sense if not also a way to stay off the sacrificial altars of the evil Priest of Antak.[/sblock]</p><p>[sblock=Modules?]</p><p>Module #1: The Lost Tomb of the Sand Sage (LTotSS or LTSS)[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5592701, member: 84167"] [b]AP notes[/b] [sblock=Tal'Duporia] [B]History:[/B] A lot of the events prior to the days of the desert kingdoms rise from the sands is obscured in myth and legend. The first and oldest myth is that the desert has not always been where it stands today. Legend passed down through song and sand-script say that once where the desert of today stands there was once an inland sea. It is said that one night fishermen and villages that once where near the sea woke up one morning to find it gone and the still wet sand, plants once underwater lying in heaps, and a sprinkling of dead fish about the land. Adventurers came to explore the great mystery and found no explanation but they did discovery something new. Three pyramids which must have laid on the seas bottom for ages where found with the boundries of the new desert and each was exactly the same yet each was hundreds of miles from one another. This new land was never truly fought over or conquered but in time a king came to rule the land and with him he brought two sons. Sette Tal'Dupor the sorcerer king was one of the first men to lay claim to the lands that were once underwater but had been starting to become hot and dry over a half a century later. He built a city near one of the pyramids and gave land that surrounded the other two to his sons so that might rule in his name. The three men ruled and learned the ways of their new homeland over many years of trail and error, eventually conqueror it and brought forth the nation of Tal'Duporia that stands today. The youngest son Bati, built a city in the eastern most lands and he named the city after his wife, Leinier. Finding the pyramid nestled between two high cliff walls. Bati decided to carve his city out of the rock walls of those cliffs using the natural caves within to help in the expansion of the city and growing populace. Leinier is now deserted, it is a haunted area that no one ventures to today. It is said some great curse fell upon Bati, given to him by the gods. The oldest son Ellkun, built his city near the river Sette (named after his father) and named the city Cepinus. The pyramid was a few miles from the river so it was never truly a part if the city but it was explored by Ellkun at his fathers wish. Later Cepinus with it's location as a staging area to cross the desert allowing caravans a quicker route to southern cities for their goods, allowed Cepinus to grow and prosper. [B]Note[/B]: this is the starting city for this AP and is your usual mix of peoples, cultures, and goods. Sette Tal'Dupor the sorcerer king founded his city near the last pyramid actually building the city around it making it the center of the massively walled city/state come to be whispered as The Black Fortress. While slavery is practiced in other parts of the desert it is the mainstay of The Black Fortress with slaves (those marked by the tattoo tear drop called The Tear of Sorrow) being the main trade into it's dark walls. Staying clear of The Black Fortress is just common sense if not also a way to stay off the sacrificial altars of the evil Priest of Antak.[/sblock] [sblock=Modules?] Module #1: The Lost Tomb of the Sand Sage (LTotSS or LTSS)[/sblock] [/QUOTE]
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