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<blockquote data-quote="Satin Knights" data-source="post: 5484812" data-attributes="member: 6666968"><p><span style="color: White">Marshan draws his hammer and moves forward. As he grows in size to that of an ogre, he bellows <span style="color: DeepSkyBlue">"You have one chance to leave peacefully!"<span style="color: White"> [sblock=actions]<span style="color: DimGray">Move equiv</span> Draw weapon, <span style="color: DimGray">move</span> south four, <span style="color: DimGray">swift</span> enlarge west and north, <span style="color: DimGray">free</span> talk, awaiting my AoO on one of the three.[/sblock]</span></span></span>[sblock=mini stats]<strong><span style="color: aqua">Marshan ~ Initiative:</span></strong> +2</p><p> <strong><span style="color: aqua">AC:</span></strong> 14 (12 flat-footed, 12 Touch) (2 Dex, 2 Leather Armor) <strong><span style="color: aqua"></span></strong></p><p> <strong><span style="color: aqua"></span></strong><strong><span style="color: aqua">HP:</span></strong> 14 Current <strong><span style="color: Yellow">HP: 14</span></strong></p><p> <span style="color: aqua">CMB:</span> 2<span style="color: aqua">CMD:</span> 14 <span style="color: aqua">Fort:</span> +3 <span style="color: aqua">Reflex:</span> +2 <span style="color: aqua">Will:</span> +4 </p><p> </p><p> <strong><span style="color: aqua">Current Weapons in Hand:</span></strong> </p><p>Lucerne Hammer +2, d12+3 at 10' reach; When Enlarged: Lucerne Hammer <span style="color: Yellow">+2, 3d6+4</span> at 15-20' reach</p><p>Cestus +2, d4+1 at 5' reach, offhand; When Enlarged: Cestus +2, d6+1 at 5-10' reach</p><p> </p><p>+3 Perception, +2 Sense Motive, +2 Stealth</p><p> <strong><span style="color: Cyan">Cantrips:</span></strong><span style="color: Cyan"> <span style="color: White">Acid Splash, Mage Hand, Message, Open/Close</span></span></p><p> <span style="color: Cyan"></span><strong><span style="color: Cyan">Summoner 1st Level Spells:</span></strong> 2/2 remaining; Mage Armor, Grease</p><p> <span style="color: Cyan"><strong>Orisons:</strong></span> Create Water, Guidance, Stabilize</p><p> <span style="color: Cyan"><strong>Cleric 1st Level Spells:</strong></span> 3; Enlarge Self*, Bless, Divine Favor</p><p> <span style="color: Cyan">Domain Power:</span> 5/4 remaining; Enlarge self as a swift action for 1 round</p><p> <span style="color: Cyan">Summoner Monster I:</span> 4/4 remaining; std action SLA summon <span style="color: White"><span style="color: DeepSkyBlue"></span></span></p><p><span style="color: White"><span style="color: DeepSkyBlue"><strong><span style="color: Plum"></span></strong></span></span></p><p><span style="color: White"><span style="color: DeepSkyBlue"><strong><span style="color: Plum">Toddy ~ </span></strong></span></span><span style="color: Plum"><strong>Initiative:</strong></span> +2</p><p> <strong><span style="color: aqua"><span style="color: Plum">AC:</span></span></strong> 14 (12 flat-footed, 12 Touch) (2 Dex, 2 NA, occasionally 4 Mage Armor)</p><p> <span style="color: Plum"><strong>HP:</strong></span> <span style="color: White">6</span> Current <strong><span style="color: Yellow">HP: 6</span></strong></p><p> <span style="color: Plum">CMB:</span> 3 <span style="color: Plum">CMD:</span> 15 <span style="color: Plum">Fort:</span> +3 <span style="color: Plum">Reflex:</span> +4 <span style="color: Plum">Will:</span> +0 </p><p> </p><p> <span style="color: Plum"><strong>Natural Weapons:</strong></span> </p><p> <span style="color: Plum">Bite</span> +3, d6+2 @10' reach; <span style="color: Plum">Claw</span> +3, d6+2; <span style="color: Plum">Claw</span> +3, d4+2</p><p>+14 Acrobatics, +4 Perception, +0 Sense Motive, +2 Stealth, Combat Reflexes[/sblock][sblock=ooc]In the future, Marshan is going to be walking with the polearm out as a walking stick, so it will be in hand even in surprise rounds. When enlarged, arrows fired return to their normal size as soon as they leave my bow, so that is the purpose of already large arrows. And the eidolon is taking Skilled(perception) and Skilled(acrobatics) early while having 1/2 the hit points of everyone else. It will take him a while to build up steam.[/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 5484812, member: 6666968"] [COLOR=White]Marshan draws his hammer and moves forward. As he grows in size to that of an ogre, he bellows [COLOR=DeepSkyBlue]"You have one chance to leave peacefully!"[COLOR=White] [sblock=actions][COLOR=DimGray]Move equiv[/COLOR] Draw weapon, [COLOR=DimGray]move[/COLOR] south four, [COLOR=DimGray]swift[/COLOR] enlarge west and north, [COLOR=DimGray]free[/COLOR] talk, awaiting my AoO on one of the three.[/sblock][/COLOR][/COLOR][/COLOR][sblock=mini stats][B][COLOR=aqua]Marshan ~ Initiative:[/COLOR][/B] +2 [B][COLOR=aqua]AC:[/COLOR][/B] 14 (12 flat-footed, 12 Touch) (2 Dex, 2 Leather Armor) [B][COLOR=aqua] [/COLOR][/B][B][COLOR=aqua]HP:[/COLOR][/B] 14 Current [B][COLOR=Yellow]HP: 14[/COLOR][/B] [COLOR=aqua]CMB:[/COLOR] 2[COLOR=aqua]CMD:[/COLOR] 14 [COLOR=aqua]Fort:[/COLOR] +3 [COLOR=aqua]Reflex:[/COLOR] +2 [COLOR=aqua]Will:[/COLOR] +4 [B][COLOR=aqua]Current Weapons in Hand:[/COLOR][/B] Lucerne Hammer +2, d12+3 at 10' reach; When Enlarged: Lucerne Hammer [COLOR=Yellow]+2, 3d6+4[/COLOR] at 15-20' reach Cestus +2, d4+1 at 5' reach, offhand; When Enlarged: Cestus +2, d6+1 at 5-10' reach +3 Perception, +2 Sense Motive, +2 Stealth [B][COLOR=Cyan]Cantrips:[/COLOR][/B][COLOR=Cyan] [COLOR=White]Acid Splash, Mage Hand, Message, Open/Close[/COLOR] [/COLOR][B][COLOR=Cyan]Summoner 1st Level Spells:[/COLOR][/B] 2/2 remaining; Mage Armor, Grease [COLOR=Cyan][B]Orisons:[/B][/COLOR] Create Water, Guidance, Stabilize [COLOR=Cyan][B]Cleric 1st Level Spells:[/B][/COLOR] 3; Enlarge Self*, Bless, Divine Favor [COLOR=Cyan]Domain Power:[/COLOR] 5/4 remaining; Enlarge self as a swift action for 1 round [COLOR=Cyan]Summoner Monster I:[/COLOR] 4/4 remaining; std action SLA summon [COLOR=White][COLOR=DeepSkyBlue] [B][COLOR=Plum] Toddy ~ [/COLOR][/B][/COLOR][/COLOR][COLOR=Plum][B]Initiative:[/B][/COLOR] +2 [B][COLOR=aqua][COLOR=Plum]AC:[/COLOR][/COLOR][/B] 14 (12 flat-footed, 12 Touch) (2 Dex, 2 NA, occasionally 4 Mage Armor) [COLOR=Plum][B]HP:[/B][/COLOR] [COLOR=White]6[/COLOR] Current [B][COLOR=Yellow]HP: 6[/COLOR][/B] [COLOR=Plum]CMB:[/COLOR] 3 [COLOR=Plum]CMD:[/COLOR] 15 [COLOR=Plum]Fort:[/COLOR] +3 [COLOR=Plum]Reflex:[/COLOR] +4 [COLOR=Plum]Will:[/COLOR] +0 [COLOR=Plum][B]Natural Weapons:[/B][/COLOR] [COLOR=Plum]Bite[/COLOR] +3, d6+2 @10' reach; [COLOR=Plum]Claw[/COLOR] +3, d6+2; [COLOR=Plum]Claw[/COLOR] +3, d4+2 +14 Acrobatics, +4 Perception, +0 Sense Motive, +2 Stealth, Combat Reflexes[/sblock][sblock=ooc]In the future, Marshan is going to be walking with the polearm out as a walking stick, so it will be in hand even in surprise rounds. When enlarged, arrows fired return to their normal size as soon as they leave my bow, so that is the purpose of already large arrows. And the eidolon is taking Skilled(perception) and Skilled(acrobatics) early while having 1/2 the hit points of everyone else. It will take him a while to build up steam.[/sblock] [/QUOTE]
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