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HM's Carrion Crown AP - IC
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<blockquote data-quote="Satin Knights" data-source="post: 5934360" data-attributes="member: 6666968"><p><span style="color: Cyan">"Don't know. We never got inside. The guard towers had enough surprises. We should make sure they are not repopulated."</span> Stopping for a moment as we near, Marshan cast mage armor upon Toddy. Marshan and Toddy take lead without saying a word. They check out the gate guard shacks <span style="color: DimGray">at R1.</span></p><p></p><p>[sblock=Toddy]Toddy plays pack mule when around town folk. When alone with the group, he will talk, occasionally too much. He has revealed himself to Kendra, her house staff and the town sheriff.[/sblock][sblock=mini-stats]<strong><span style="color: aqua">Marshan</span> <span style="color: White">~</span></strong> <span style="color: Cyan">Perception:</span> +4; <span style="color: Cyan">Stealth:</span> +2; <span style="color: aqua">Initiative:</span> +2; Low Light vision</p><p> <strong><span style="color: aqua">AC:</span></strong> 14/12 (12 Touch, 12 Flat-footed) (2 Dex, 2 leather armor) <strong><span style="color: aqua"><span style="color: Yellow">AC: 14 </span></span></strong></p><p> <strong><span style="color: aqua">HP:</span></strong> 20 Current <strong><span style="color: Yellow">HP:</span> <span style="color: PaleGreen">20</span></strong></p><p> <span style="color: aqua">CMB:</span> 3 <span style="color: aqua">CMD:</span> 15 <span style="color: aqua">Fort:</span> +4 <span style="color: aqua">Reflex:</span> +2 <span style="color: aqua">Will:</span> +4; <span style="color: Gray">+2 vs. Enchantment</span></p><p> </p><p> <strong><span style="color: aqua">Current Weapons in Hand:</span></strong> </p><p> <span style="color: Yellow">MW Lucerne Hammer +3, d12+3</span> @10' reach; Enlarged: MW Luc Hammer <span style="color: White">+3, 3d6+4 </span>@15-20' reach</p><p> <span style="color: Yellow">Cestus +3, d4+1</span> at 5' reach, offhand; When Enlarged: Cestus +3, d6+1 at 5-10' reach</p><p> <span style="color: White">Longbow +3, d8</span></p><p> <span style="color: White">Dagger +3, d4+1</span></p><p> </p><p> <span style="color: Cyan"><strong>Skills:</strong></span> +4 Perception, +5 Sense Motive, +2 Stealth;<span style="color: Cyan"> Combat Reflexes</span></p><p> <strong><span style="color: Cyan">Cantrips:</span></strong><span style="color: Cyan"> <span style="color: White"><span style="color: SandyBrown">Acid Splash</span>, <span style="color: SandyBrown">Mage Hand, Message, Open/Close, Detect Magic</span></span></span></p><p> <span style="color: Cyan"></span><span style="color: Cyan"><strong><span style="color: Black">.</span>Orisons:</strong></span> <span style="color: Wheat">Read Magic, Create Water, Light</span>, <span style="color: SandyBrown">Stabilize</span></p><p> <strong><span style="color: Cyan">Summoner 1st Level Spells:</span></strong> 3/<strong><span style="color: Yellow">2</span></strong> remaining; <span style="color: SandyBrown">Mage Armor</span>, <span style="color: SandyBrown">Grease <span style="color: DimGray">(DC 12)</span>, Shield</span></p><p> <span style="color: Cyan"><strong>Cleric 1st Level Spells:</strong></span> 3; <span style="color: SandyBrown">Enlarge Self</span>*, <span style="color: Wheat">Detect Undead</span>, <span style="color: Wheat">Protection from Evil, Divine Favor</span></p><p> <span style="color: Cyan">Domain Power:</span> 4/4 remaining; Enlarge self as a swift action for 1 round</p><p> <span style="color: Cyan">Summoner Monster I:</span> 4/4 remaining; std action SLA summon, <span style="color: DimGray">(1 min)</span>, Celestial dog, celestial eagle<span style="color: White"><span style="color: DeepSkyBlue"></span></span></p><p> <span style="color: White"><span style="color: DeepSkyBlue"></span></span><span style="color: White"><span style="color: DeepSkyBlue"><span style="color: Cyan"><strong>Channel Energy:</strong></span> <span style="color: White">4/<span style="color: Yellow"><span style="color: White">4</span></span> remaining; 1d6 in a 30' burst, 4/day, DC 11, Not Selective; Does not provoke AoO</span></span></span></p><p> <span style="color: White"><span style="color: DeepSkyBlue"><span style="color: White"><span style="color: SandyBrown">Consumables:</span></span></span></span></p><p><span style="color: White"><span style="color: DeepSkyBlue"><span style="color: White">20 normal arrows ~ 8 blunt arrows ~ 4 large sized arrows, more on Toddy</span></span></span></p><p><span style="color: White"><span style="color: DeepSkyBlue"><span style="color: White">4 Silver Arrows ~ silver</span></span></span></p><p><span style="color: White"><span style="color: DeepSkyBlue"><span style="color: White">3 White Arrows ~ +1 arrows</span></span></span></p><p><span style="color: White"><span style="color: DeepSkyBlue"><span style="color: White">2 Blue Arrows ~ +1 ghost touch arrows</span></span></span></p><p><span style="color: White"><span style="color: DeepSkyBlue"><span style="color: White">1 Black Arrow ~ +1 undead bane arrows</span></span></span></p><p><span style="color: White"><span style="color: DeepSkyBlue"><span style="color: White">1 Haunt Siphon</span></span></span></p><p><span style="color: White"><span style="color: DeepSkyBlue"><span style="color: White">1 Hide from Undead scroll (2nd CL, 20 minutes)</span></span></span></p><p> <span style="color: White"><span style="color: DeepSkyBlue"><span style="color: White"></span></span></span></p><p><span style="color: White"><span style="color: DeepSkyBlue"><span style="color: White">Active Enhancements: </span></span></span></p><p> <span style="color: White"><span style="color: DeepSkyBlue"><span style="color: White"></span></span></span><span style="color: White"><span style="color: DeepSkyBlue"><strong><span style="color: Plum"></span></strong></span></span></p><p><span style="color: White"><span style="color: DeepSkyBlue"><strong><span style="color: Plum">Toddy <span style="color: White">~</span> </span></strong></span></span><span style="color: Plum">Perception:</span> +5; <span style="color: Plum">Stealth:</span> +6; <span style="color: Plum">Initiative:</span> +2; Darkvision 60 ft;<span style="color: DimGray"> Size: medium, move 40'</span></p><p> <strong><span style="color: aqua"><span style="color: Plum">AC:</span></span></strong> 18/22 (12 Touch, 12 flat-footed) (2 Dex, 6 NA, usually 4 <span style="color: Yellow">Mage Armor</span>) <span style="color: Yellow">Current AC: <strong><span style="color: PaleGreen">22</span></strong></span> for 3 hours</p><p> <span style="color: Plum"><strong>HP:</strong></span> 13 <span style="color: Yellow">Current HP: <span style="color: PaleGreen">13</span></span></p><p> <span style="color: Plum">CMB:</span> 4 <span style="color: Plum">CMD:</span> 16 <span style="color: Plum">Fort:</span> +4 <span style="color: Plum">Reflex:</span> +5 <span style="color: Plum">Will:</span> +0 </p><p> <span style="color: SandyBrown">Natural Weapons:</span> <span style="color: Plum">Bite</span> +4, d6+2 @10' reach; <span style="color: Plum">Claw</span> +4, d4+2; <span style="color: Plum">Claw</span> +4, d4+2 </p><p> <span style="color: Plum">Skills:</span> +15 Acrobatics, +5 Perception, +4 Sense Motive, +6 Stealth<span style="color: Plum"></span></p><p><span style="color: Plum">Feats/Evolutions: Evasion, Combat Reflexes</span>, <span style="color: Plum">Skilled[Acrobatics]</span><span style="color: DimGray">(1)</span>,<span style="color: Plum">Claws</span>(legs)<span style="color: DimGray">(1)</span>, <span style="color: Plum">Reach(bite), Improved Natural Armor</span><span style="color: DimGray">(1)[/sblock]</span></p></blockquote><p></p>
[QUOTE="Satin Knights, post: 5934360, member: 6666968"] [COLOR=Cyan]"Don't know. We never got inside. The guard towers had enough surprises. We should make sure they are not repopulated."[/COLOR] Stopping for a moment as we near, Marshan cast mage armor upon Toddy. Marshan and Toddy take lead without saying a word. They check out the gate guard shacks [COLOR=DimGray]at R1.[/COLOR] [sblock=Toddy]Toddy plays pack mule when around town folk. When alone with the group, he will talk, occasionally too much. He has revealed himself to Kendra, her house staff and the town sheriff.[/sblock][sblock=mini-stats][B][COLOR=aqua]Marshan[/COLOR] [COLOR=White]~[/COLOR][/B] [COLOR=Cyan]Perception:[/COLOR] +4; [COLOR=Cyan]Stealth:[/COLOR] +2; [COLOR=aqua]Initiative:[/COLOR] +2; Low Light vision [B][COLOR=aqua]AC:[/COLOR][/B] 14/12 (12 Touch, 12 Flat-footed) (2 Dex, 2 leather armor) [B][COLOR=aqua][COLOR=Yellow]AC: 14 [/COLOR][/COLOR][/B] [B][COLOR=aqua]HP:[/COLOR][/B] 20 Current [B][COLOR=Yellow]HP:[/COLOR] [COLOR=PaleGreen]20[/COLOR][/B] [COLOR=aqua]CMB:[/COLOR] 3 [COLOR=aqua]CMD:[/COLOR] 15 [COLOR=aqua]Fort:[/COLOR] +4 [COLOR=aqua]Reflex:[/COLOR] +2 [COLOR=aqua]Will:[/COLOR] +4; [COLOR=Gray]+2 vs. Enchantment[/COLOR] [B][COLOR=aqua]Current Weapons in Hand:[/COLOR][/B] [COLOR=Yellow]MW Lucerne Hammer +3, d12+3[/COLOR] @10' reach; Enlarged: MW Luc Hammer [COLOR=White]+3, 3d6+4 [/COLOR]@15-20' reach [COLOR=Yellow]Cestus +3, d4+1[/COLOR] at 5' reach, offhand; When Enlarged: Cestus +3, d6+1 at 5-10' reach [COLOR=White]Longbow +3, d8[/COLOR] [COLOR=White]Dagger +3, d4+1[/COLOR] [COLOR=Cyan][B]Skills:[/B][/COLOR] +4 Perception, +5 Sense Motive, +2 Stealth;[COLOR=Cyan] Combat Reflexes[/COLOR] [B][COLOR=Cyan]Cantrips:[/COLOR][/B][COLOR=Cyan] [COLOR=White][COLOR=SandyBrown]Acid Splash[/COLOR], [COLOR=SandyBrown]Mage Hand, Message, Open/Close, Detect Magic[/COLOR][/COLOR] [/COLOR][COLOR=Cyan][B][COLOR=Black].[/COLOR]Orisons:[/B][/COLOR] [COLOR=Wheat]Read Magic, Create Water, Light[/COLOR], [COLOR=SandyBrown]Stabilize[/COLOR] [B][COLOR=Cyan]Summoner 1st Level Spells:[/COLOR][/B] 3/[B][COLOR=Yellow]2[/COLOR][/B] remaining; [COLOR=SandyBrown]Mage Armor[/COLOR], [COLOR=SandyBrown]Grease [COLOR=DimGray](DC 12)[/COLOR], Shield[/COLOR] [COLOR=Cyan][B]Cleric 1st Level Spells:[/B][/COLOR] 3; [COLOR=SandyBrown]Enlarge Self[/COLOR]*, [COLOR=Wheat]Detect Undead[/COLOR], [COLOR=Wheat]Protection from Evil, Divine Favor[/COLOR] [COLOR=Cyan]Domain Power:[/COLOR] 4/4 remaining; Enlarge self as a swift action for 1 round [COLOR=Cyan]Summoner Monster I:[/COLOR] 4/4 remaining; std action SLA summon, [COLOR=DimGray](1 min)[/COLOR], Celestial dog, celestial eagle[COLOR=White][COLOR=DeepSkyBlue] [/COLOR][/COLOR][COLOR=White][COLOR=DeepSkyBlue][COLOR=Cyan][B]Channel Energy:[/B][/COLOR] [COLOR=White]4/[COLOR=Yellow][COLOR=White]4[/COLOR][/COLOR] remaining; 1d6 in a 30' burst, 4/day, DC 11, Not Selective; Does not provoke AoO [COLOR=SandyBrown]Consumables:[/COLOR] 20 normal arrows ~ 8 blunt arrows ~ 4 large sized arrows, more on Toddy 4 Silver Arrows ~ silver 3 White Arrows ~ +1 arrows 2 Blue Arrows ~ +1 ghost touch arrows 1 Black Arrow ~ +1 undead bane arrows 1 Haunt Siphon 1 Hide from Undead scroll (2nd CL, 20 minutes) Active Enhancements: [/COLOR][/COLOR][/COLOR][COLOR=White][COLOR=DeepSkyBlue][B][COLOR=Plum] Toddy [COLOR=White]~[/COLOR] [/COLOR][/B][/COLOR][/COLOR][COLOR=Plum]Perception:[/COLOR] +5; [COLOR=Plum]Stealth:[/COLOR] +6; [COLOR=Plum]Initiative:[/COLOR] +2; Darkvision 60 ft;[COLOR=DimGray] Size: medium, move 40'[/COLOR] [B][COLOR=aqua][COLOR=Plum]AC:[/COLOR][/COLOR][/B] 18/22 (12 Touch, 12 flat-footed) (2 Dex, 6 NA, usually 4 [COLOR=Yellow]Mage Armor[/COLOR]) [COLOR=Yellow]Current AC: [B][COLOR=PaleGreen]22[/COLOR][/B][/COLOR] for 3 hours [COLOR=Plum][B]HP:[/B][/COLOR] 13 [COLOR=Yellow]Current HP: [COLOR=PaleGreen]13[/COLOR][/COLOR] [COLOR=Plum]CMB:[/COLOR] 4 [COLOR=Plum]CMD:[/COLOR] 16 [COLOR=Plum]Fort:[/COLOR] +4 [COLOR=Plum]Reflex:[/COLOR] +5 [COLOR=Plum]Will:[/COLOR] +0 [COLOR=SandyBrown]Natural Weapons:[/COLOR] [COLOR=Plum]Bite[/COLOR] +4, d6+2 @10' reach; [COLOR=Plum]Claw[/COLOR] +4, d4+2; [COLOR=Plum]Claw[/COLOR] +4, d4+2 [COLOR=Plum]Skills:[/COLOR] +15 Acrobatics, +5 Perception, +4 Sense Motive, +6 Stealth[COLOR=Plum] Feats/Evolutions: Evasion, Combat Reflexes[/COLOR], [COLOR=Plum]Skilled[Acrobatics][/COLOR][COLOR=DimGray](1)[/COLOR],[COLOR=Plum]Claws[/COLOR](legs)[COLOR=DimGray](1)[/COLOR], [COLOR=Plum]Reach(bite), Improved Natural Armor[/COLOR][COLOR=DimGray](1)[/sblock][/COLOR] [/QUOTE]
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