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HM's Carrion Crown AP - OOC
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<blockquote data-quote="Satin Knights" data-source="post: 5604419" data-attributes="member: 6666968"><p>You have to start singing before it affects our actions. Halal has missed twice in melee, Toddy has missed once in melee, Marshan has missed twice. Gregori is presumably climbing the back of the building, onto the roof, and is preparing his spectacular leaping charge attack from the roof. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> There are only three things that will improve our chances to hit right now. Flanking, Inspire Courage, and Marshan stopping his attacking to cast Divine Favor on himself. That is wasting a 40% attack attempt to get a 5% better chance on the next one. The bardic performance of Inspire Courage does not stop it's effectiveness at the end of the round, but at your next initiative point if you don't maintain it for free. So, Inspire Courage was the correct thing to do, and was what you stated you were going to do. The Grease spell was likely a waste. It is a DC 13 reflex save for a critter that has an already been determined to have a high dex. The acrobatics check to move through grease is 10. It was already leaked that the critter has a +20, so ongoing difficulties that make Grease nice do not come into effect this time. One easy reflex save and the spell is wasted. In other words, the Grease spell was a long shot, when Inspire Courage would give us better chances.</p><p></p><p> Sorry, I am not delaying for someone that does not call out the action they intend to do IC or OOC. I am not pausing to ask permission to act and wait an 1/2 earth's rotation, when the GM said to go ahead and attack, first come, first attack. Marshan posted his channel healing intention and carried through on it when he charged into battle. You posted an Inspire Courage, which in my opinion was the right thing, and then you didn't follow through. You asked for the characters' battle styles and we gave them to you. </p><p></p><p>You are sounding very prissy, wanting the melee characters to stand aside so that you can get your ranged attacks in. Your elemental attack does d6+1. My enlarged hammer does 3d6+4, and I can take up to three AoOs in a round. Toddy's claw/claw/bite routine does 2d4+d6+6 and he gets three AoOs at reach as well. And maybe not this level, but soon, Halal and Gregori's attacks are going to outshine mine by a whole lot. The bard/sorcerer job is to stand back as buff, support and battlefield control. </p><p></p><p></p><p> Um, no. Try to do something <span style="color: Orange">every</span> round. You can shoot your bow. You can get closer and try your acid splash. Do something. Maintaining the bardic performance is a free action. So, you can still shoot the bow or cast a spell while providing the buffs. Shooting the bow into a melee crowd doesn't hit your comrades. So, it is always better than doing nothing. Your main job is singing for buff bonuses. That you, as the bard, are not doing it three rounds into a battle means there is something wrong. The Electric Bolt at the beginning was good. The Magic Missile was good. The Grease was a bad choice, or extreme long shot, because it was evident that the opponent has a very high dex. </p><p></p><p>It is time to start singing, especially since you have backed out of spell range for everything except Magic Missile. And use a move action to get your bow out and in hand. If this critter decides to run away, have something in hand to shoot it, unless you think a lonely 1 magic missile is going to drop it when you shoot it on the run.</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 5604419, member: 6666968"] You have to start singing before it affects our actions. Halal has missed twice in melee, Toddy has missed once in melee, Marshan has missed twice. Gregori is presumably climbing the back of the building, onto the roof, and is preparing his spectacular leaping charge attack from the roof. :p There are only three things that will improve our chances to hit right now. Flanking, Inspire Courage, and Marshan stopping his attacking to cast Divine Favor on himself. That is wasting a 40% attack attempt to get a 5% better chance on the next one. The bardic performance of Inspire Courage does not stop it's effectiveness at the end of the round, but at your next initiative point if you don't maintain it for free. So, Inspire Courage was the correct thing to do, and was what you stated you were going to do. The Grease spell was likely a waste. It is a DC 13 reflex save for a critter that has an already been determined to have a high dex. The acrobatics check to move through grease is 10. It was already leaked that the critter has a +20, so ongoing difficulties that make Grease nice do not come into effect this time. One easy reflex save and the spell is wasted. In other words, the Grease spell was a long shot, when Inspire Courage would give us better chances. Sorry, I am not delaying for someone that does not call out the action they intend to do IC or OOC. I am not pausing to ask permission to act and wait an 1/2 earth's rotation, when the GM said to go ahead and attack, first come, first attack. Marshan posted his channel healing intention and carried through on it when he charged into battle. You posted an Inspire Courage, which in my opinion was the right thing, and then you didn't follow through. You asked for the characters' battle styles and we gave them to you. You are sounding very prissy, wanting the melee characters to stand aside so that you can get your ranged attacks in. Your elemental attack does d6+1. My enlarged hammer does 3d6+4, and I can take up to three AoOs in a round. Toddy's claw/claw/bite routine does 2d4+d6+6 and he gets three AoOs at reach as well. And maybe not this level, but soon, Halal and Gregori's attacks are going to outshine mine by a whole lot. The bard/sorcerer job is to stand back as buff, support and battlefield control. Um, no. Try to do something [COLOR=Orange]every[/COLOR] round. You can shoot your bow. You can get closer and try your acid splash. Do something. Maintaining the bardic performance is a free action. So, you can still shoot the bow or cast a spell while providing the buffs. Shooting the bow into a melee crowd doesn't hit your comrades. So, it is always better than doing nothing. Your main job is singing for buff bonuses. That you, as the bard, are not doing it three rounds into a battle means there is something wrong. The Electric Bolt at the beginning was good. The Magic Missile was good. The Grease was a bad choice, or extreme long shot, because it was evident that the opponent has a very high dex. It is time to start singing, especially since you have backed out of spell range for everything except Magic Missile. And use a move action to get your bow out and in hand. If this critter decides to run away, have something in hand to shoot it, unless you think a lonely 1 magic missile is going to drop it when you shoot it on the run. [/QUOTE]
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