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HM's Dragonlance game converted to Pathfinder - recruiting
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<blockquote data-quote="HolyMan" data-source="post: 5669938" data-attributes="member: 84167"><p>Working on the items they will remain close to the same as Raistlin would never give them up even if their was something better about.</p><p></p><p>Spell list looks like it is easy. Raistlin should have 12 spells from crunch (6 @ LVL 1, then + 2 per lvl 2-4) Only 4 of them should be 2nd lvl but since you are stuck with selection, we can say that he copied a spell from a spell book and got the additional second level (probably invisibility <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />). That means you can go back and add an additional 1 lvl spell to his spellbook (Oh and just drop ESP) to make your 12 +1 extra that he got while adventuring/studying.</p><p></p><p>Have you thought of your Sorcerer spells?</p><p></p><p>My thoughts are Rasitlin was a good illusionist and trickster, but perhaps a little protection is in order as well:</p><p></p><p>Spells Known:</p><p>0- prestidigitation, mage hand, ghost sound, open/close, message</p><p>1- mage armor, silent image</p><p></p><p>Looks like you get identify at Sorcerer LvL 3 - that to would be a nice fit. Have you thought of Eclectic as a feat for Raistlin? And then you could take the alternate racial favored class bonus giving you a couple more spontaneous spells.</p><p></p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5669938, member: 84167"] Working on the items they will remain close to the same as Raistlin would never give them up even if their was something better about. Spell list looks like it is easy. Raistlin should have 12 spells from crunch (6 @ LVL 1, then + 2 per lvl 2-4) Only 4 of them should be 2nd lvl but since you are stuck with selection, we can say that he copied a spell from a spell book and got the additional second level (probably invisibility ;)). That means you can go back and add an additional 1 lvl spell to his spellbook (Oh and just drop ESP) to make your 12 +1 extra that he got while adventuring/studying. Have you thought of your Sorcerer spells? My thoughts are Rasitlin was a good illusionist and trickster, but perhaps a little protection is in order as well: Spells Known: 0- prestidigitation, mage hand, ghost sound, open/close, message 1- mage armor, silent image Looks like you get identify at Sorcerer LvL 3 - that to would be a nice fit. Have you thought of Eclectic as a feat for Raistlin? And then you could take the alternate racial favored class bonus giving you a couple more spontaneous spells. HM [/QUOTE]
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