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HM's swashbuckling adventure (game postponed)
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<blockquote data-quote="HolyMan" data-source="post: 5262485" data-attributes="member: 84167"><p>Sorry it has takin a little while to set this up but I haven't been idle about it. There is just so much you can do with a swashbuckling game that I had to get some ideals down first.</p><p> </p><p>Ok let's start with: HI, I am planning on running a swashbuckling adventure here in EnWorld and before I can I need your help in determining what type of game you really want. So we need to discuss the 3 S's (System, Setting, and Style).</p><p> </p><p><strong><u>System:</u></strong></p><p> </p><p>First I want to list the systems easiest for me to use and they are:</p><p> </p><p>AD&D 2e</p><p>D&D 3.5</p><p>D&D 4e (not great with this but if game is low-lvl shouldn't be a problem)</p><p>Pathfinder</p><p>Dragon Age Roleplaying</p><p> </p><p>This is what I have on hand but if the group consensus is for something else I will look into it. I will give all things consideration.</p><p> </p><p><strong><u>Setting:</u></strong></p><p> </p><p>Now this I think needs looked into carefully do we play...</p><p> </p><p><em>Fantasy</em> - with monsters and magic abound</p><p><em>Semi Real</em> - kind of an Indian Jones or Pirates of the Caribean magic in the world but very low, unknow to the common people</p><p><em>Real</em> - No magic casting PC classes and even lower magic than in a Semi Real game (but some)</p><p> </p><p>In all of the above there will be flintlocks, canons, and muskets <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p><strong><u>Style:</u></strong></p><p> </p><p>Besides the obivious humorous, serious, action based, mystery based type things to determine, there are others.</p><p> </p><p>Treasure hunting</p><p>World saving</p><p>Ship only based</p><p>Ship and coastal only based</p><p>All pirates</p><p>All pirate hunters</p><p>New world expolers (could be just islands)</p><p>In the royal navy</p><p>Want out of the royal navy</p><p>musketeerish (is that a real word?)</p><p> </p><p>and the list goes on, you all as a group should decide what it is you wish the style to be along with a level of play (are you new pirates or old sea dogs?) and I will provide the adventure.</p><p> </p><p>After we get through the 3 S's we can look into character gene I have some grand ideals if we play in the Real world setting. </p><p> </p><p>ok will be pm those of you who showed an interest before (now that I have a link to give you LOL)</p><p> </p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5262485, member: 84167"] Sorry it has takin a little while to set this up but I haven't been idle about it. There is just so much you can do with a swashbuckling game that I had to get some ideals down first. Ok let's start with: HI, I am planning on running a swashbuckling adventure here in EnWorld and before I can I need your help in determining what type of game you really want. So we need to discuss the 3 S's (System, Setting, and Style). [B][U]System:[/U][/B] First I want to list the systems easiest for me to use and they are: AD&D 2e D&D 3.5 D&D 4e (not great with this but if game is low-lvl shouldn't be a problem) Pathfinder Dragon Age Roleplaying This is what I have on hand but if the group consensus is for something else I will look into it. I will give all things consideration. [B][U]Setting:[/U][/B] Now this I think needs looked into carefully do we play... [I]Fantasy[/I] - with monsters and magic abound [I]Semi Real[/I] - kind of an Indian Jones or Pirates of the Caribean magic in the world but very low, unknow to the common people [I]Real[/I] - No magic casting PC classes and even lower magic than in a Semi Real game (but some) In all of the above there will be flintlocks, canons, and muskets ;) [B][U]Style:[/U][/B] Besides the obivious humorous, serious, action based, mystery based type things to determine, there are others. Treasure hunting World saving Ship only based Ship and coastal only based All pirates All pirate hunters New world expolers (could be just islands) In the royal navy Want out of the royal navy musketeerish (is that a real word?) and the list goes on, you all as a group should decide what it is you wish the style to be along with a level of play (are you new pirates or old sea dogs?) and I will provide the adventure. After we get through the 3 S's we can look into character gene I have some grand ideals if we play in the Real world setting. ok will be pm those of you who showed an interest before (now that I have a link to give you LOL) HM [/QUOTE]
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