Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
Hoard of the Dragon Queen alternate
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="defendi" data-source="post: 6794288" data-attributes="member: 53467"><p>That's a start, but probably not nearly enough. In a proper asian campaign, at the very least a major subplot should be conflict between what the characters should be doing and what society demands they do.</p><p></p><p>Let me give you an example. When we were playing L5R, one of the players asked for an ascestor that would answer one yes or no question a session. Fearing it was WAY too powerful, he cleared it with the gm, who understanding the game better, agreed without blinking. We were magistrates hunting some evil doer, and thinking he had the "I win" button, the player asked his anscestor, "Did the daimyo do it?"</p><p></p><p>"Yep," the GM said cheerfully.</p><p></p><p>And that's when we realized the real conflict. Figuring out who the bad guy was didn't even really figure into to the adventure. The real conflict was the fact that the man who did it could have us executed with a word, and while our status meant he couldn't just kill us willy nilly without angering the Emperor all that he needed was the SLIGHTEST excuse to justify it and we were all dead (which would be bad) or disgraced (which would be worse).</p><p></p><p>Every mystery in that game involved us guessing the bad guy on our first try and then falling to, "Okay. So how do we prove it in their legal system, in a way that doesn't give them the right to kill us, or start a war between two clans, or disgrace our own lords, or just get so unpleasant that we're no longer welcome among the society in which we have to function."</p></blockquote><p></p>
[QUOTE="defendi, post: 6794288, member: 53467"] That's a start, but probably not nearly enough. In a proper asian campaign, at the very least a major subplot should be conflict between what the characters should be doing and what society demands they do. Let me give you an example. When we were playing L5R, one of the players asked for an ascestor that would answer one yes or no question a session. Fearing it was WAY too powerful, he cleared it with the gm, who understanding the game better, agreed without blinking. We were magistrates hunting some evil doer, and thinking he had the "I win" button, the player asked his anscestor, "Did the daimyo do it?" "Yep," the GM said cheerfully. And that's when we realized the real conflict. Figuring out who the bad guy was didn't even really figure into to the adventure. The real conflict was the fact that the man who did it could have us executed with a word, and while our status meant he couldn't just kill us willy nilly without angering the Emperor all that he needed was the SLIGHTEST excuse to justify it and we were all dead (which would be bad) or disgraced (which would be worse). Every mystery in that game involved us guessing the bad guy on our first try and then falling to, "Okay. So how do we prove it in their legal system, in a way that doesn't give them the right to kill us, or start a war between two clans, or disgrace our own lords, or just get so unpleasant that we're no longer welcome among the society in which we have to function." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Hoard of the Dragon Queen alternate
Top