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Hoard of the Dragon Queen: As it Turns out, it's Pretty Good (so far)
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<blockquote data-quote="Steel_Wind" data-source="post: 6362922" data-attributes="member: 20741"><p>From PHB 5E, Page 203:</p><p></p><p><em>"If a spell states that a material component is consumed by the spell, the caster must provide this component for each casting of the spell." </em></p><p><em></em></p><p><em></em>Accordingly, the material component assumption in 5E is that if the spell does not explicitly state the components are consumed, the components are <strong>not</strong> consumed. </p><p></p><p>Good to know! I'm not really sure how this is a real improvement over the spellcraft skill though. Unless the dice roll mechanic used s to identify an item are viewed as mostly all nonsense after a battle anyway. (Which might be a fair assessment by some).</p><p></p><p><em>Identify</em> is a ritual spell, so as long as that spell is scribed in a spellbook and the Wizard caster has a pearl and feather in her or her pouch, whenever the party camps, the Wizard will just identify all magic items and the details of that ritual casting are presumably hand waved by the DM. Annoying at the very beginning of a campaign, but not later.</p><p></p><p>I guess this really means that a new magic item isn't terribly useful during the course of an adventuring day when found; only after <em>some</em> period of rest. If you want to identify it, you will blow through many of your active buffs. (Camp for 10 minutes, minimum).</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 6362922, member: 20741"] From PHB 5E, Page 203: [I]"If a spell states that a material component is consumed by the spell, the caster must provide this component for each casting of the spell." [/I]Accordingly, the material component assumption in 5E is that if the spell does not explicitly state the components are consumed, the components are [B]not[/B] consumed. Good to know! I'm not really sure how this is a real improvement over the spellcraft skill though. Unless the dice roll mechanic used s to identify an item are viewed as mostly all nonsense after a battle anyway. (Which might be a fair assessment by some). [I]Identify[/I] is a ritual spell, so as long as that spell is scribed in a spellbook and the Wizard caster has a pearl and feather in her or her pouch, whenever the party camps, the Wizard will just identify all magic items and the details of that ritual casting are presumably hand waved by the DM. Annoying at the very beginning of a campaign, but not later. I guess this really means that a new magic item isn't terribly useful during the course of an adventuring day when found; only after [I]some[/I] period of rest. If you want to identify it, you will blow through many of your active buffs. (Camp for 10 minutes, minimum). [/QUOTE]
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Hoard of the Dragon Queen: As it Turns out, it's Pretty Good (so far)
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